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NavalArtNewsHotfix 1883
Game update

Hotfix 1883

NavalArt · published 20 Jul 2026, 10:19 UTC

All newsPlayers around this dateRead on Steam

[In-Game Build Version 1883]

  • Fixes

    • Fixed an issue where the Japanese 76mm/40 Type 41 Naval Gun (Single Mount / ID: 1333) lacked a barrel node reference, causing its firing trajectory to have no elevation angle.

    • Fixed a progression block issue where players could get stuck in Tutorial 2.

    • Fixed an error where the turret base of the Soviet 406mm/50 B-37 Naval Gun (MK-1M Triple Turret / ID: 1387) was not a 24-sided prism.

  • Adjustments

    • [Adjustment] Updated the preview turret model in Tutorial 2.

    • [Adjustment] Adjusted the contribution coefficient of module HP to the total HP pool from 0.6 → 0.5.

    • [Adjustment] Lowered the module HP for most open mounts and casemate guns, alleviating the issue where certain small ships were difficult to properly destroy.

    • [Adjustment] Adjusted the damage performance of aerial bombs.

    • [Adjustment] Changed the hit indicator text for torpedoes to [Torpedo Hit].

    • [Adjustment] Adjusted the trajectory height of depth charge launchers by tweaking gravity values, thereby increasing the maximum depth charge launch elevation angle.

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