Prowl v0.14.0 Pattern update

New
- Pattern system reworked to support special tile types
- Pattern modifiers now support effects like "for every tile removed gain +1 ATK"
- New Blind status effect
- 8 items
- 11 perks
- 3 curses
- 2 neutrals
- Setting to show tile types as small icons, on by default
- Cursed match tooltips now show that the match will reward a perk
Change
- Cursed matches border and background now has a red tint
- Crab now has left claw and right claw tiles
- Elephant is now unlockable
- Elephant now has tusk tiles (knockback and deal bonus damage equal to half your DEF)
- Feather now doesn't REDUCE the pattern but just removes 2 random tiles
- Guillotine no longer extends the ATK pattern
- Elephant's ATK lowered from 2 to 1
- Elephant's DEF lowered from 2 to 1
- Some item description adjustments
- "Healing done" changed to "Healed amount" on the run end screen
- Background in Select Item scene changed to an umbrella-like effect
Fix
- Fixed scrollbar dragging
- End of the run statistics are now more accurate
- Fixed an issue where Extend Pattern modifier would sometimes fail to extend patterns
- Katana now works when moving onto the tile you're already standing on
- Some other bug fixes