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Witherwood PlaytestNewsLarge performance and bug patch
Game update

Large performance and bug patch

Witherwood Playtest · published 15 Jul 2026, 19:18 UTC

All newsPlayers around this dateRead on Steam

- u now respawn at bonder camp, after initially talking to an NPC there
- u no longer lose resources when u die
- u dont lose mutation or levels or stats when u die
- all enemies are lootable when dead now
- i removed the radio calls for now(they are hallucinations cause by story elements that are not in the demo, but will be in the game later. they do sound out of place currently)
- fixed many smaller bugs
- made it a little more clearer what the person can do after mutating
- Increased nighttime brightness a smidge
- oh and after death the player starts back at the current task too
- Fixed crashing when harvesting certain plants
- Fixed bug that disables sprinting/hitting after fighting

More from Witherwood Playtest

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Game update16 Apr 2026Optimization/visual updateOptimization changes. Visual and animation changes.Game update7 Apr 2026Visual/audio changes and tutorial revampTutorial revamped and more clear Fixed Healing bug of initial healing ability Added editable keybinds buffed starting beetle mobs Visually optimized/increased FPS Initial leveling needs less EXP Fix bugsGame update2 Apr 2026New enemies and major visual updatesFixed crashing during stone mining Fixed mining bug making digging unreliable Added 2 new enemies: - Adult beetle - Queen Ant (mini boss) Optimized FPS, procedural pine trees, and texture streaming Decreased fall damage height threshold Added More enemies in tunnels Added tunnel depth to the first arachnid tunnel along the first path Made some visual and soundscape changes Added a dissapearing/…