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Factory Town 2: ParadiseNewsPatch Notes 125
Game update

Patch Notes 125

Factory Town 2: Paradise · published 10 Jul 2026, 18:05 UTC · build 24151579

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  • Fixed bug: workers trying to drop off an item at a full building will instead consider working inside a building. This also solves a softlock state with Manual Labor modifier, where a building was full, not producing anything, and all workers were stuck trying to drop off items

  • Added icons for Grow Grass, Cut Grass, and Paint Terrain

  • Trains now account Blockers and Filter blocks on rail tracks. The path validity is calculated when they start moving, it doesn’t yet take into account changes that happen while the train is moving.

  • Fixed bug: Water Pumps were not operating unless they had rotational power supplied (this is supposed to be true if "Manual Labor" modifier is on, but it was being applied to games without this modifier as well)

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In-game event15 Sep 2026Patch Notes 138Visual Improvements · At nighttime, the lit windows from buildings have more glow and the light will affect the world around them · Building lights don’t all turn on at the same time - there is some randomization attached so it looks more realistic · House lights only turn on when a villager is currently inside. Farm/Forester/Harvester Hut lights only turn on when a villager is assigned (but do…Major update10 Sep 2026Steam Deck & Controller support added!Steam Deck & Controller Support You can now play Factory Town 2 comfortably from your couch! Whether you have a Steam Deck or a regular gamepad, the game's input has been overhauled to allow full functionality and easy navigation using these devices. I tried my best to add helpful glyphs around the UI, but if you're curious here are the useful mappings: Control Action Left joystick Move Avatar…In-game event28 Aug 2026Patch Notes 136Mana Rechargers The Shrine buildings have been pretty underpowered, mainly because they fully consume Mana Crystals and those are fairly expensive to make (especially with very high water requirements to get the Mana Shards). So I've added back a highly-requested system from Factory Town 1: Mana Rechargers! Mana Rechargers take Depleted Mana Crystals, and a little Magic Powder, to produce a reg…