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ArchamonNewsArchamon 2.1.3: Castle Rotation & Engine Optimization
Game update

Archamon 2.1.3: Castle Rotation & Engine Optimization

Archamon · published 20 Jun 2026, 05:21 UTC

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Hello everyone,A new update for Archamon Reforged is now live. Here is a breakdown of the main changes and improvements in this version:🔄 Castle Rotation
Based on your feedback, I have added the ability to rotate castles and fortifications. You are no longer limited to a single direction, giving you more freedom and tactical options when planning your settlement's layout and defenses.

⚙️ Archaeopteryx Engine Optimization
I have introduced several performance enhancements and optimizations to my custom Archaeopteryx engine. The game should now run smoother and handle larger, more complex kingdoms much better.🐺 Wolf Tweaks
I have also made a few minor adjustments regarding wolves. Their AI behavior and overall balancing have been tweaked to better fit into the game world.Thank you for your continued support and feedback. Let me know what you think of the new changes!

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Game update22 Feb 2026Archamon 2.1.2 Update+ Archaeopteryx 2.2 engine update (UI rendering optimization) Small bugfixes: !+ adjusted the size and position of the arrows being fired !+ fixed the camera position for new/loaded games !+ fixed pointless walking and returning of a noble after placing a buildingGame update26 Dec 2025Archamon 2.1.1 update+ Archaeopteryx 2.1.8 engine update + improved path calculation (can use roads better) + improved barbarian AI during raids !+ fixed crash when setting wind mode in DX compatibility !+ fixed "fall" animationGame update22 Dec 2025Archamon 2.1 hotfix!+ fixed crash with DX compatibility mode !+ fixed the legacy version of the game (updated to x64 and net4.8)