Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RuneScape: DragonwildsNewsCrafting Stations Are Changing!
Community

Crafting Stations Are Changing!

RuneScape: Dragonwilds · published 17 Jun 2026, 14:00 UTC

All newsPlayers around this dateRead on Steam

Hello adventurers, another day, another update - today, we're going to talk about Crafting Tables!

On login on Umbral Sands' release, your existing Fletching Benches and Smithing Anvils will be destroyed and the resources will be there in their places for you to rebuild the new resources!

So, on top of your new quest to explore the game and find the Sanguine Urns to raise your Max HP cap, you will also need to rebuild your benches to get geared up!


Mod Deluxe and the team have been working on a range of new crafting stations intended to streamline the process of creating new gear. Each new "bench" has a much more obvious gameplay purpose.

Introducing...

  • The Armour Bench

  • The Blacksmiths Bench

  • The Mystic Forge, and...

  • The Fletching Bench (again!)

Initially, we funnelled crafting recipes into the Smithing Anvil for anything to do with metal progression. Unfortunately, that made it difficult to manage from a design AND a UX perspective. We saw the consistent player feedback around how difficult it has become to navigate and filter through the information currently packed into a single bench.

The player feedback was very clear that navigating and filtering the information was difficult when everything was packed into a single bench.

Splitting the crafting responsibilities across multiple specialisations allows progression to be clearer to understand, and allows players to not be piling onto each station to try and get crafting. The restructuring is future-proofing for us to have a cleaner foundation for future expansions and progression systems.

BenchWhat It MakesBlacksmith BenchTools, One-handed (1H) Weapons, Two-handed (2H) Weapons, Shields, Crossbow Limbs, Quest Items, (CLASSIFIED)Fletching BenchShortbows, Longbows, Crossbows, Arrows, Bolts, (CLASSIFIED) and miscellaneous Ranged ephemera.Mystic ForgeStaves, (CLASSIFIED), more powerful Capes and Ascension Cores - you'll see what they do soon enough...Armour BenchHead Armour, Body Armour, Leg Armour (All Styles: Melee, Magic + Ranged), Cape Slot Equipment (Capes + Other)

The Mystic Forge in particular is setting us up for some really cool progression rewards in the future - but we won't talk about those just yet. Soon™️. You'll find out about Ascension Cores and our plans for those in the near future.

The Fletching Bench returns with a new facelift, a new mesh and an overall art pass to better represent its purpose and gives it a distinct silhouette within the crafting table ecosystem.

All in all, while we are ADDING buildable furniture, our hope is that these changes make it easier for players to understand where things are found, how they're made and makes it easier for each archetype to have their own dedicated space.

You know the usual - follow our socials (Twitter, BSky, Instagram, Facebook, Twitch, YouTube and TikTok!) and join the Discord. As always, we love seeing your comments and feedback, and we're very excited to share more news with you soon.

Until then, be good, and we'll see you in Ashenfall!

More from RuneScape: Dragonwilds

Other announcements

All news
Major update15 Sep 2026Eye on Ashenfall | Our 1.0 Release is live!Today marks the start of our next journey. Thank you to the millions (yes, millions!) of you who joined us during Early Access. We're now live on PlayStation 5 , Nintendo Switch 2, XBOX Series X | S and PC on Epic Games Store , Jagex Launcher and Steam . Our Early Access Journey In April 2025 we launched into Early Access with the first Dragon General, Velgar, and the first two regions: Brynmoo…Community3 Sep 2026Dragonwilds Is Leaving Early Access. Our Price Isn't.Since we launched into Early Access, we've been extremely proud of the amazing work that has gone into RuneScape: Dragonwilds. So many of you have taken the plunge into Ashenfall, and with every update we are humbled by the number of you trying out Dragonwilds, recommending it to friends and leaving reviews on Steam. The feedback has been incredible, and the game continues to improve with every…Steam news6 Aug 2026Our 0.12.1 Update Survey is now live!Our 0.12.1 survey is live now! We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey will close at 7am (UK time) 13th August, 2026. This survey should take about…