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AE: Archeological ExpeditionNewsThe Archaeological Expedition demo is now live
Steam news

The Archaeological Expedition demo is now live

AE: Archeological Expedition · published 1 Jun 2026, 00:02 UTC

All newsPlayers around this dateRead on Steam

The demo is out now. Become an archaeologist and dig up history one piece at a time. You choose where to dig and how — fast and rough, or slow and careful — and that choice decides whether a fragile find survives.

Every artifact is real, from common potsherds to once-in-a-lifetime treasures, each with the story of what it is and the era it came from. Recover all 160 across ten eras and eighteen sites, upgrade your tools, and keep digging as the storms roll in.

In the demo

  • 3 historical eras — Roman, Medieval, Islamic (10 in the full game)
  • 2 dig sites — Petra and Bukhara (18 in the full game)
  • Brush, Shovel and Pickaxe, Bronze and Silver tiers (Gold tier and the Bulldozer in the full game)
  • 28 in-game achievements to earn (in the full game they become Steam Achievements, along with 33 more base-game ones)
  • The whole core loop: artifact condition (Perfect to Destroyed), rarity (Common to Mythical), the collection journal, the shop, and per-site leaderboards

English and Ukrainian. Plays well with mouse, keyboard, or controller — and it's great on Steam Deck.

Install the demo → — and wishlist while you're there so you don't miss the full release.

Follow along: akkadev.games · x.com/akkagamestudios · youtube.com/@akkagamestudios

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In-game event2 Sep 2026Update 1.4.0: New Soundtrack and a Cautionary Tale for Ukrainian Game DevsA new soundtrack Version 1.4.0 replaces the music across the whole game. All three music styles you can pick in Options now play new tracks. Time Pressure An original theme commissioned for AE from composer Wazir. Pitch shifting works exactly as before, so the music tightens as your dig clock runs down. Upbeat and Lyric Both styles are built from new track sets, ten tracks for Upbeat and seven…In-game event27 Aug 20261.3.0 - Sandstone updateVersion 1.3.0 Last weekend we were happy to observe Daskalos playing our game on stream . We took his feedback and ran with it: this update brings the most important changes from it, while other ideas found their place in our internal roadmap. Sandstone, not fossils · It was pointed out to us (by multiple people, actually) that using fossils as a soft obstacle was unwise. Fossils are rare guest…In-game event14 Jul 20261.2.0 - Stability updateThis is an overall polish update. We went through all systems and polished all rough edges and possible weak spots.