An achievement system has been added. Steam achievements will be enabled after a period of live testing, once we’re confident everything is working properly.
A huge number of new badges and quests have been added. Seriously a lot.
Existing quests and badges have also been reworked.
Most bosses have been reworked as well, making them more challenging and oppressive.
Effect speed settings now also apply to actions such as draw, discard, and shuffle.
Category based badge boxes have been removed and replaced with a unified badge box that offers badges from a random pool at a slightly lower price.
Players will no longer receive 2 starting items for failing to reach the first boss. Instead, everyone will now always start with 3 starting items.
Unused coins in the shop will now be converted into the Tip System. Existing players will begin with 50 Tips. Shop features will now unlock progressively through the Tip System.
There is currently an issue with the game’s loading method, causing some devices with older or weaker hardware to fail to launch the game properly. We are currently working on changing the loading method to resolve this.
There is currently a bug causing the game to crash immediately on startup when using NVIDIA 900 series graphics cards.
For more detailed patch notes, please refer to the beta version patch notes:
https://store.steampowered.com/news/app/2789810/view/668364810351544272?l=english