Scorched Warfare Playtest · published · build 23112924

Damage pop-up numbers now appear when the player takes damage.
New Rogue reward: Shield Charge skill for the player.
New general Rogue rewards: [ATK SPD].
New graphics quality options — lower quality to improve frame rate.
New in-battle quest hint UI.
Fixed French localization not working.
Fixed an issue where enemy Fission Burn could splash damage onto friendly units.
Fixed an issue where force-closing the game could occasionally corrupt save data.
Fixed an issue where heavy shield units floated abnormally when hit.
Fixed an issue where HP bars on unit cards at the bottom were displayed incorrectly.
Friendly unit HP bars above their heads changed from green to blue.
The final stage is now a defense mission with significantly increased difficulty.
Rogue card size increased for easier reading.
Sound effect adjustments.
Localization term translation adjustments.
Battle results screen UI iteration.
In some stages, enemy units may occasionally wander near the boundary.
Players can knock enemy units outside the boundary, which may cause the stage to become unwinnable.