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Crimson EnginesNewsExtended Insights Goal Planner, Boss Weapon Protection, and Combat Idle Safety
Game update

Extended Insights Goal Planner, Boss Weapon Protection, and Combat Idle Safety

Crimson Engines · published 18 Sep 2026, 20:48 UTC

All newsPlayers around this dateRead on Steam

Extended Insights Goal Planner (Premium Token)
* Added an interactive target level goal planner to the Active Insights menu for all gathering and crafting skills.
* Select custom target levels with quick presets or step buttons to view your remaining experience, actions needed, and estimated time to completion.
* Added a live resource ledger that calculates the exact raw materials required to reach your target level, automatically comparing requirements against your current inventory.
* Crafting calculations account for active elixir preservation, coven perks, and frugal bonuses, while gathering activities display projected harvest yields.

Crucible Boss Weapon Protection and Free Migration
* Crucible weapon transmutation and tier shifts can no longer generate Citadel boss weapons, preserving their prestige as unique Citadel drops.
* Players currently wielding a Citadel boss weapon can perform a free lateral migration to a standard craftable weapon of that style with zero Blood Shard cost.
* Migrating out of a boss weapon fully preserves your weapon refinements, socketed gems, inscribed glyphs, and Crucible specialization progress.

Combat Idle Safety and Threat Projections
* Overhauled combat danger evaluations to project peak enemy damage as Scent of Blood accumulates during extended idle sessions.
* Danger evaluations now account for your food healing throughput, proactively warning you if incoming damage spikes will overwhelm your single-item recovery rate.
* Replaced misleading safe ratings with clear danger warnings before stepping away from dangerous elite encounters.
* Hovering over the combat danger rating reveals a detailed breakdown of enemy attack scaling and survival hazards.

Character Switching and Lineage Stability
* Resolved an issue where switching lineages or logging out during active battle could leave background combat processes running.
* Switching characters now cleanly halts and resets active combat loops, preventing death notifications from appearing on alternate characters while keeping offline progress intact.

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