Ascend From Nine Mountains Demo · published · build 25275446

Updated all character art to the new style
Added new player images in the new style. The legacy player images can be re-enabled via the options menu.
Unified player and enemy health
Players now have much higher health
Player defensive aspects (barrier, healing, etc) scaled with the higher health
Enemies deal more damage to match
Removed cultivator resistance
Reworked the New Game experience. You can now directly choose your stats, and a new childhood and treasure have been added, both focusing on charisma.
Minor breakthroughs now give an option to select one physical statistic to improve.
Battlesense buff is now applied on the first round of combat too.
Added a shuffling sequence of music tracks to all settlements to avoid repetitive music.
Added a system for large number shortening via appending a suffix. So 100,000 -> 100k
Added a style rating system at the top of the stances list. It should give an overview of how your style performs, and detailed breakdowns for its results.
Overcrit values above 90% now convert into bonus crit multiplier at a 1:5 ratio.
Added a 'Contingency Buff' tag to all nine Immortal Fang contingency buffs in their tooltips
Updated the Enveloping Shield technique tooltip to clarify that vials are only refunded when spent specifically as a technique cost
Clarified the Reflective Barrier technique tooltip to explicitly state that the 5% bonus from Crystallized Wisdom applies to the base barrier amount
Added a descriptive tooltip to the charge effect generated by the Impact Condenser Talisman
Added a resonance upgrade to the Starbreaking Wedge talisman that increases its damage scaling per stack
Added realm-aware dialogue options and conditional story reactions during Su Lianhua's encounters based on the player's realm
Updated the crafting screen, recipe details, and harmony selection dialogs to factor in the Purifying Flame's maximum quality boost
Updated crafting action titles to responsively scale text in the title bar
Improved the world map display scaling on ultra-high-definition 4K screens
Added new conversation options with Hua Tong regarding Zhiwu's return
Unified and streamlined the detailed combat log structure
Improved the visibility of the auto-use items toggle label in combat and crafting screens
The auto-use items bar in combat and crafting now correctly hides when there are no items queued for use
Renamed the 'UI / Text' bug report category to 'UI'
Added explanatory messages above the Start Game button during character creation
Added harmony upgrades for all attuned, ascended, and flourishing puppet factory puppets
Added right click to open mastery from the stance / crafting loadout screens.
Make the world map, mine map, and expedition expand to support 4K screens.
Added a maximum cap of 9 stacks per cast to the Flood Surge technique's Mark of Fleeting scaling based on existing Prophecy instances
Unified multi-round stack-decaying self-buff durations across Blossom, Cloud, Weapon, Fist, and Blood schools. It should always be 3 rounds at base, with mastery to increase to 4 (5 at transcendent).
Reduced the per-chain stat bonus provided by Captivating Cadence for Qi Intensity and Qi Control
Increased the interactive clickable hit area around lifeform nodes on the Life Flourishing screen
Clarified the tooltip for the Echoing Resilience buff to explicitly state that the percentage bonus increases the base damage dealt
Fixed hybrid techniques failing to trigger secondary school effects
Fixed an issue where unexpected stat difference comparisons incorrectly appeared on buff and artefact tooltips when not comparing items
Updated the Fate Aegis buff tooltip to consistently color-code and properly name Fulfilled Omens in both halves of its description
Fixed Steadfast Barrier to correctly grant barrier after every technique used rather than once per round
Updated the Mark of Cataclysm tooltip to state that it is removed when triggered
Fixed ore extractors and garden devices showing empty details or missing stars on harmony cards when picking any option other than the Formless Way
Fixed an issue where manually crafted devices and ore extractors failed to apply their quality tier stat bonuses when crafted under a non-Formless harmony choice
Fixed an issue where origin techniques incorrectly appeared across all school tabs and the all/favourites filters
Fixed technique tooltips incorrectly displaying fractional bonuses when comparing integer values against small negative scaling fractions
Fixed the Star Observer's recipe library dialog title to correctly display Star Observer's Recipe Library
Fixed a crash on the crafting screen caused by corrupted, downgraded, or unrecognized visual effect quality settings
Fixed an audio playback bug causing loops and pausing tracks to stutter or desynchronize due to rounding errors in desktop environments
Fixed an issue where expedition confirmation buttons could become permanently locked and display Disabled For Tutorial even after completing expeditions
Corrected punctuation and grammar errors across various event and quest texts
Fixed fractional rounding errors appearing in the Damage Intercepted total on the combat results screen
Fixed the Damage Intercepted column and its values being clipped in the combat results screen on larger displays
Fixed untranslated technique names, stance names, effect tooltips, and player tab labels in the combat results dialog
Fixed an issue where recovered items in the expedition screen would be visually clipped to half the available height when there were no extracted items to display
Fixed untranslated English enemy names for World-Rejected enemies in non-English localizations
Fixed the Corroding buff tooltip to correctly display the actual per-stack damage taken instead of a static base value
Prevented background game inputs from leaking through and affecting the game while the bug report dialog is open. Hopefully for real this time.
Fixed an issue where the Recuperate buttons on the Healer screen remained active and allowed players to waste days when their health was overhealed above maximum
Fixed an issue where party-up status flags would remain active on temporary followers after their duration expired
Fixed the icon for the Captivating Cadence buff during crafting to correctly display the Caifeng Robes icon
Fixed character portrait hover tooltips in event history and logs displaying generic placeholder names instead of the correct overridden character names like Liang Yue
Fixed lifeforms effects displaying based on the players power, not their own.
Fixed vulnerability multiplying self damage.
Fixed dual techniques being disabled if any of their sub-techs are disabled. Now they only fail if ALL are disabled.
Fixed reflected back buffs (such as dreamlayer) being marked as afflictions.
Improved visibility of pin button on reforge screens.