1.1 is now live! This update brings some quality of life additions, bug fixes, and a couple of key features to the game.
The Soul Codex
A new Codex tab in the top bar. It lists every soul in the game, shows the portraits of the ones you have collected, which ones you are missing, and tells you exactly where each comes from: which fights, events, merchants and daily activities, with the drop odds. Unlock it by reading a Soul Codex, a new legendary item scribed at Scribing 20 for 20 Lustrous Ink. Finished codices can also be sold on the Market, so a scribe can open the book for others. The Friends tab has left the top bar to make room. Your friends page is still there from profiles.
The Wandering Trader
A new seller has set up on the Market and posts stock through the day: stacks of farming seeds, herb and staple bundles, potion and food packs, gems and tomes, rare and epic soulstones, the occasional legendary, and every now and then a legendary weapon or armor piece with rolled affixes. Trader listings carry a gold "Trader" mark.
Crafting and Multi-Ingredient Use When a recipe accepts any of several materials, you now pick which one is used. Click a candidate in the recipe card. If you don't pick anything, the one you own the most of is used.
Colosseum and the road to the Pale Stronghold
The Pale Stronghold now opens after the first bout of the Bone Championship instead of the second. The dungeon fight also makes it a bit clearer when winning a stage opens a region.
The Last Oathbound
Its soulstone now also drops from The Drowned Warband on the Redwake Coast, at the same 4 percent as its Sunken Reliquary sources, so higher level summoners can hunt it without a low level team.
Other Quality of Life Changes
Recipe scrolls on merchant stalls, Market tiles and listing pages now say whether you already know the recipe.
The pre-fight warning for under-levelled teams states the real numbers: how much less damage you deal and how much more you take. One level under is within the grace band.
Items that grant charge or power "to its row" now say "to the active items in its row", which is what they always did.
Bug Fixes
Fixed a bug with a few achievements not syncing correctly with Steam, those affected by the bug should receive their earned achievements the next time they launch the game.
Fixed a bug where progress could be stuck if one of the souls that progressed to a new area was disenchanted.
Fixed a bug preventing players from re-entering "The Long Doors" dungeon in Dominion difficulties.
Thank you for all your feedback and support! Most of these changes and features are being introduced based on your feedback.