Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DUNGEON SLASHERNewsver0.774.0 新着ボス「ゲブ&ヌト」アップデート
In-game event

ver0.774.0 新着ボス「ゲブ&ヌト」アップデート

DUNGEON SLASHER · published 9 Sep 2026, 11:27 UTC

All newsPlayers around this dateRead on Steam

Challenge the endless dungeons!

The ver0.774.0 update is scheduled to go live.

Please check below for more details.

────────────────────────────────────────

ver0.774.0 Update Notice


1. New Hidden Boss Geb & Nut

2. Ronin Mission Package Launch

3. Balance Patch

4. Weapon Skill Damage Overhaul

5. Changed the Skill Damage calculation method for Skill Modification

6. Improvements

7. Bug Fixes

────────────────────────────────────────

1. New Hidden Boss Geb & Nut

In this update, the new hidden boss Geb & Nutwill be released.

To challenge Geb & Nut, you must meet both the basic requirements and the specific conditions designated for each match.

Prerequisites

- You must defeat Benedict at least once.

※ If you have a record of defeating Benedict before the update, you do not need to defeat him again.

Entry Requirements

- Defeat the Chapter 1 hidden boss, Ras, to acquire the Key of the Land.

- Defeat the Chapter 2 hidden boss, Mad Bomber, to acquire the Sky Key.

- After defeating Opal & Onyx in the Ancient City of Granfel, you can enter the Geb & Nut boss room.

────────────────────────────────────────

2. Ronin Mission Package Launch

Where the pulse of the world has ceased and an endless twilight has descended, a wanderer of black wings steps into the dungeon amidst the ominous ticking of clockwork.

Experience the cold and lethal action of a Ronin, hiding a chilling gaze behind a bizarre beak mask as they alone carve through enemies in a crack of frozen time where even sound is stilled!

New Skin · Silencewalker

The new Ronin skin Silencewalker features jet-black Feather trails and Gold sword aura effects tailored to a somber dark gothic concept, along with overwhelming combat animations that trap all enemies in frozen time.

New Weapon · The Twelfth Demise

The Ronin's new weapon, The Twelfth Demise⟧, which twists open the firmly locked bolts of time to tune the moments of eternity, will be released along with a Mission Package.

Tag : Divinity

- While in the sheathing state, Attack Power, ATK SPD, and MOV SPD increase.

- While in the sheathing state, Attack Power, ATK SPD, and MOV SPD increase.

- Upon entering the dungeon, you will acquire the exclusive Artifact Lost Time.

- Lost Time Weapon Skills are enhanced when you acquire the maximum amount of Lost Time imprints.

- When performing a draw after Enhancement, time stops for everyone around you except yourself.

- Once sheathing is complete, time stop is released, and the Total Damage Dealt to enemies is displayed.

- Acquire 1 stack upon Enemy Defeated; every 150 stacks, recover 1 Heart and acquire 1 Time Brand.

- For each Time Imprint item retained, Attack Power, ATK SPD, and MOV SPD are further increased while in the draw state.

- Collecting all 12 Engravings will remove the Artifact and enhance the Weapon Skill.

────────────────────────────────────────

3. Balance Patch


Venomfang Rework

Removed effect

- Increases Blade Gauge by +3 per s when the Boss is Poisoned

- Upon drawing the sword, the count of Toxin Tag skills is doubled, triggering all skills, and the sword is sheathed after 6s.

- Skills and sheathing are unavailable during drawing

- Max Poison stacking during Draw

Added effect

- While in the drawn state, triggers 1 equipped Toxin Tag skill every 0.25sand acquires 1 stack of Myriad Venom.

- Removed the max Poison stacking limitwhile in the quick-draw state.

- Each stack of Myriad Venom applies +3% Skill Size, +1 Poison application value, and +5% Blade Gauge cost.

Resonance Blade (Change)

- Changed the Light Flash charge damage increase effect so that it now applies from the start of the chargeinstead of requiring a charge of 2 s or moreto apply.

- Changed Light Flash to be treated as a Weapon Skillinstead.

────────────────────────────────────────

4. Weapon Skill Damage Overhaul


As previously announced, this update reorganizes the damage system so that Weapon Skill Damage and Skill Damage are now applied separately.

Accordingly, the existing Weapon Skill Damage entry will be changed to Basic Skill Damage. The names and application methods of weapons, traits, artifacts, enchants, and runes that possess related effects have also been adjusted to align with the new system.

This change is intended to clearly distinguish the application range of the two damage increase effects and to make it more intuitive to see which skills each effect applies to.

Additionally, considering that the change in application method would affect the power of certain Artifacts and Pets, related values have been adjusted to ensure their performance aligns with the new calculation structure.

You can find the detailed changes for each item below.

Trait

Changed the Weapon Skill Damage Increase effect of the following Trait to a Basic Skill Damage Increase effect of the same value.

- A-0507

- Armor-Piercing Bullets

- Gunpowder Increase II

- Illegal Modification

- Illegal Modification II

- Gunpowder Increase III

- Hunting Instinct

- Hungry Wolf

- Ragnarök

Artifact

Gorilla’s Hand

- Weapon Skill Damage +100% → Basic Skill Damage +80%

Red Steel Vambrace

- Basic Skill Damage +120% → Basic Skill Damage +200%

Pet

Demon's Right Hand

- Changed the effect from increasing the next Weapon Skill Damage by 20% after a Dashto Basic Skill Damage +20%.

- Changed the effect from increasing the next Weapon Skill Damage by 20% after a Normal Attackto a Basic Skill Damage +20% effect.

- The 10s duration and 100% Max Stacking remain the same as before.

- The reset effect when casting a Weapon Skill has been removed.

Skill

Enchant Skill Special Modification Effect

- +1% Weapon Skill Damage per 1% Conversion effect has been changed to +1% Basic Skill Damage per 1% Conversion.

- The stacking restrictions remain the same as before.

Rune

- Weapon Skill Damage Increase has been changed to the Basic Skill Damage Increase effect with the same value.

────────────────────────────────────────

5. Notice regarding changes to the Skill Damage calculation method for Skill Modification


Along with a reorganization to distinguish between Weapon Skill Damage and Skill Damage, the application structure for the Skill Damage increase effect obtained through Skill Modification has also been streamlined.

The existing Skill Modification Skill Damage Increase option was added to other Skill Damage increase effects acquired from sources such as Artifacts, creating a structure where it was difficult to feel a significant improvement in actual performance relative to the values as more Skill Damage was acquired.

To improve this and ensure the Skill Damage increase effect obtained through Skill Modification is clearly distinguished from other Skill Damage increase effects, the method has been changed to increase or decrease the base damage of the skill.

This change applies to the Modify effects of 61 skills.The values were converted so that they produce the same power as beforein cases where no other Skill Damage increase effects are present, and any decimal values resulting from this conversion were rounded up.

The skills targeted for this change can achieve higher efficiency than before when used in conjunction with Skill Damage increase effects from Modify effects and Artifacts.

We will continue to monitor the update to ensure that the relevant effects are applied as intended.

────────────────────────────────────────

6. Improvements


Tutorial

- Changed it so that if Tutorial Skip is selected, players no longer enter Normal Dungeons immediately but instead continue with the remaining guidance procedures.

NPC

- Improved the generation of Suspicious Figures so that they no longer overlap with other interactable objects.

Boss

- Added letterboxing to certain cutscenes where the existing boss letterboxing was not being applied.

Tooltip

- Updated the Berserker Level 5 effect tooltip to match its actual behavior, changing it from Max Hearts +1 upon Boss Defeatedto Max Heart +1 upon defeating the Chapter boss.

Boss Rush

- Optimized multipliers for each weapon.

- Reduced the Health of Opal & Onyx.

────────────────────────────────────────

7. Bug Fixes


Skill

- Boiling FlamesSpecial Modification: Fixed an issue where the flame skill acceleration was being overwritten instead of being added.

- Boiling FlamesSpecial Modification: Fixed an issue where the Skill Activation Chance increase effect was applied even when not at max stacking.

- Unleash Blood Modify Bloodlettingfixed an issue where the Skill Damage increased by the modification did not match the displayed value.

- Blood Spear Modify Weak Point Attack effect was also being applied to Burst; this has been fixed.

- Earth Spiritattack effects occasionally failing to disappear have been fixed.

In-game Shop

- Fixed an issue where buttons would stop working if an attack or dash was used when exiting the in-game shop entered via a Mimic.

- Fixed an issue where the icon for a Skill Card would not disappear after purchasing it from the in-game Shop.

Dragonian

- Fixed an issue where the Scorch damage of the Inferno Resonator was being applied at half value.

- Fixed an issue where the Inferno Resonator did not receive the increase in base Scorch damage based on the Dragon Communion value.

Mage

- Flash Spellbookwas not receiving Rune effects related to Weapon Skill range. Fixed this issue.

Slayer

- Diablohas been fixed so that enhancement effects now apply to its sword aura damage.

Mercenary

- Poison Wine Cask Bacchus Fixed an issue where poison applied via the Polaris Collection effect was not converting into drunkenness while the item was equipped.

Soul Eater

- Ascension Dash · Chain and Weapon Skill · Chain effects no longer fail to apply to aerial attacks.

Boss

- Fixed an issue where Onyx's Phase 2 dash pattern could be evaded at the far left or right edges.

- Changed the conditions so that Opal and Onyx's combined attacks can now only be used once each, for a total of 2 times.

- Fixed an issue where the Bleed effect for Opal and Onyx was displayed too small.

- Fixed an issue where the Bleed effect was not displayed on Kal'tsit.

Pet

- Swooshie's additional projectile launch effect no longer fails to apply to the Summon Skill Contracted Cactusand Earth Spirit.Fixed an issue where the effect was not being applied.

Skill

- Fixed an issue where the Shot Drone would behave abnormally if its target disappeared while detecting an enemy.

Translation

- Fixed an issue where translations were not being applied to the Drunkenness tag.

Login

- Fixed an issue where players were prompted to log in with their Google account every time they launched the game when playing on Steam.

────────────────────────────────────────

Thank you.

More from DUNGEON SLASHER

Other announcements

All news
Game update14 Sep 2026ver0.774.3 Hotfix Update NoticeChallenge the endless dungeons! The ver0.774.3 hotfix update is scheduled to go live. The update will proceed as soon as the review is complete. ──────────────────────────────────────── ver0.774.3 Hotfix Update Notice 1. Improvements 2. Bug Fixes 3. Missing Information ──────────────────────────────────────── 1. Improvements Boss - Removed the attack hitbox before Geb throws the summoned spear.…Game update14 Sep 2026ver0.774.2 Hotfix Update NoticeChallenge the Endless Dungeon! The ver0.774.2 Hotfix Update is scheduled. We will proceed with the update as soon as the review is completed. ──────────────────────────────────────── ver0.774.2 Hotfix Update Notes 1. Bug Fixes ──────────────────────────────────────── 1. Bug Fixes Boss - Fixed an issue where the Invincibility of the Evil Cluster was not being removed. Content - Fixed an issue wh…Game update12 Sep 2026ver0.774.1 Hotfix Update NoticeChallenge the endless dungeon! The ver0.774.1 hotfix update is scheduled to go live. The update will proceed as soon as the review is complete. ──────────────────────────────────────── ver0.774.1 Hotfix Update Details 1. Improvements 2. Bug Fixes ──────────────────────────────────────── 1. Improvements NPC - Improved an issue where players were occasionally unable to interact with NPCs. Normal…