Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Perfectly FairNewsUpdate 0.09 Alpha
Game update

Update 0.09 Alpha

Perfectly Fair · published 15 Aug 2026, 11:32 UTC

All newsPlayers around this dateRead on Steam

Fixes

  • Fixed Switch being resizable larger than 1 tile by click-and-dragging it while placing

Mechanic Changes

  • Glass renamed to Ice, and reworked: standing on it makes the character slide in the direction it's facing

  • Changing direction while sliding on Ice now has a brief moment of inertia before it reverses

  • Lava now always occupies a fixed position instead of following the deepest placed tile

  • Block and Ice tiles now visually round their corners when they sit next to open space, blending adjacent tiles together

  • Tile colors can no longer be customized for Block, Ice, Spike, End, Switch, and Lava — they now use the game's own tileset art

New Features

  • Block, Ice, Spike, End, Switch, and Lava now use proper tileset artwork instead of flat colors

  • Added a procedural, parallax background, with its own settings in Settings > Video > Visuals

Other Updates

  • Removed the per-tile color picker option from the Level Builder for tiles that now use the tileset art

  • Removed the "Default Colors" section from Settings > Gameplay

  • Moved the intro screen's "press any key to skip" hint so it's no longer covered by Steam's overlay button

  • Level Builder's left properties panel is now hidden unless a tile is actually selected

More from Perfectly Fair

Other announcements

All news
Game update23 Sep 2026Update 0.15 BetaNew Features - Added keyboard and controller support across menus and the Level Builder - Level Builder: right-click and drag now pans the camera - Added a new tile: "Lava" - Added a "My Levels" tab to Start Game, for your own private levels - Level Builder: added "Share Level" to submit your level for validation - Level Builder: the menu now shows the level code, with a Copy button next to it…Game update30 Aug 2026v0.13 betaFixes · Fixed placing a Trigger (or Switch) jumping straight back to Select instead of letting you place several in a row · Fixed a visual bug for Ice New Features · Level Builder: with multiple tiles selected, you can now move them, delete them, or change properties for same type tiles with identical settings · Added a new tile: "Lava" · Added a new trap: "Fireball"Game update18 Aug 2026Update v0.11 betaNew Features · Death dialog was reworked · Added replay function after you die · Added lava animation · Added a new trap tile: "Axe" · Added a new tile: "Spring"