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KathanaNewsAugust 14th, 2026 Game Update
In-game event

August 14th, 2026 Game Update

Kathana · published 15 Aug 2026, 08:45 UTC · build 24720579

All newsPlayers around this dateRead on Steam

Highlights

New Feature: Raid System

A new Raid System has been introduced and is available exclusively in Kruma and High Kruma.

  • Party leaders can send a request to form a raid using the /raid command. The request can only be sent to party leaders who are not currently part of a raid.

    • Players who are not currently in a party cannot be invited directly to a raid. They must first join a party, after which the entire party can be invited to the raid.

  • Party leaders can invite additional players to the raid as members of their own party.

  • To leave a raid, the party leader must use the /raidleave command. This will allow the entire party to leave the raid.

    • The /raidleave command will also be displayed as a notification whenever a party joins or creates a raid.

  • Players can leave a raid by leaving their current party.

  • A raid can contain up to 4 parties, allowing a maximum of 32 players.

  • Each party participating in the raid will be displayed on the screen, including its members' buffs and status information.

  • Each party's settings can only be managed by its respective party leader.

  • Each party within a raid will be identified as "Group", followed by a number indicating its group position in the raid.

  • Party-wide buffs can now affect members of other parties within the same raid.

    • To apply a party-wide buff to another party, select a character belonging to that party and then use the party-wide buff.

    • For example, Kadorai, Andra Zala, and Mantra Shield can be applied this way. The selected character and all members of their party will receive the buff.

  • Party chat messages are shared among all members of the same raid.

  • All raid members' names are displayed in the same orange color.

  • Rupiah, Pranas, and Master Points are not shared between parties within the same raid.

Feature Changes

  • A new shortcut has been added to the Command List (C), along with a new icon that allows players to invite other parties to a raid.

  • New graphics rendering options have been added to the game's graphics settings according to their system: Auto, OpenGL, Vulkan, DirectX 11.

    • Players can select the rendering option that best suits their system to improve game performance and overall experience.

  • When a player's mail inbox reaches its maximum storage limit, new incoming mails will now be placed in a queue until space becomes available.

    • Queued mails will be delivered automatically once the player deletes existing mails and an available slot is detected.

  • The black selection highlight displayed over character names in the party widget has been extended to full width, making character selection faster and easier.

  • A second Guard Commander has been added to each faction base in High Kruma.

    • The damage and stats of Guard Commanders have been increased to help prevent players from camping faction bases.

    • The size of Guard Commanders in High Kruma has also been increased.

  • Players can now respawn with invulnerability protection active after dying on any map.

    • The duration of the invulnerability protection has been reduced from 30 seconds to 15 seconds.

    • This protection is not granted when a player is resurrected through Samubada or Silfrijan.

Bug Fixes

  • Fixed an issue where text in NPC dialogue did not wrap correctly onto a new line.

  • Fixed an issue where interactive buttons in NPC dialogue could extend outside the dialogue box.

  • Fixed an issue where chat messages could sometimes become invisible when the game client was using OpenGL rendering.

Known Issues

  • Rocana, Trama, and Barga currently only apply to members of the caster's party and do not affect members of other parties within the same raid.

  • In some cases, party widgets may overlap with the previous raid list after moving to a different map. Restarting the character should resolve the issue.

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