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TaleSpireNewsPhysics improvements leave Beta & TaleWeaverCmd ships
In-game event

Physics improvements leave Beta & TaleWeaverCmd ships

TaleSpire · published 13 Aug 2026, 11:04 UTC · build 24447978

All newsPlayers around this dateRead on Steam

Heya folks!

Today, the Physics and Batching improvements leave Beta, delivering some performance improvements and paving the way for many more.

More visibly however, we have three fixes and a new tool!

The fixes are:

  • A fix that makes search keyboard shortcuts work again \o/

  • The fix for the bug stopping recently-made TitanCraft minis from loading

  • A fix for a small memory leak on startup.

And the tool, while rather niche, will be handy for some of you: TaleWeaverCmd

This is a command-line tool for creating TaleSpire minis. When pointed at a folder containing an .obj file, the requisite PNG texture files, and a JSON file with the right metadata, it will spit out a valid TS mini.

This is the same tool that TitanCraft uses in their desktop creature-builder app. They have been Beta testing for us, and their feedback has gotten things to a place that I’m now very happy to ship this to all of you.

In this release, we’ve shipped the Windows and Linux versions, and the macOS version is just about ready to go.

For those interested, you can find a folder named in the directory Steam has installed TS to. The tool includes a README with the details you need to get going. Familiarity with TaleWeaverLite is beneficial, as the limitations are the same.

Until next time folks!

Peace.

More from TaleSpire

Other announcements

All news
Game update25 Aug 2026Release: Physics (take two)We've fixed the physics bugs that were reported after the last release attempt, so we are back to give this another go! Please let us know if things act funky, but otherwise, enjoy!Game update14 Aug 2026Physics Improvements RevertHello all! We've investigated the reports you've sent us since the physics release yesterday and are reverting the physics changes while we work on fixing the underlying issue. We're very sorry for the inconvenience and thank you all for the reports!Game update14 Aug 2026Physics Patch 1Alas, a couple of bugs made it through both our testing and the public beta week. This patch fixes a crash related to dice use (most visibly, switching boards with lots of dice in play) We'll be back with another patch for a non-crash issue with morphs soon.