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ARC AquariumNewsThe Multi-Tank Update — 4 aquariums, offline earnings, weekly goals
Game update

The Multi-Tank Update — 4 aquariums, offline earnings, weekly goals

ARC Aquarium · published 30 Jul 2026, 21:41 UTC

All newsPlayers around this dateRead on Steam

The Multi-Tank Update

Your aquarium just became four aquariums. This update adds multiple tanks, offline earnings, weekly goals, booster packs and 14 new backgrounds — plus a rebuilt progression curve so the full collection lasts.

Multiple Aquariums

  • Unlock up to 4 separate tanks from the new Tanks tab in the store
  • Each tank keeps its own fish, decorations and background
  • Switch between tanks instantly from the bottom bar
  • Move fish and decorations between tanks whenever you like
  • Each tank has its own fish capacity, so a new tank genuinely means more fish
  • The Showcase tank is a display case: it holds your whole collection, and fish there never get hungry or sick and it never gets dirty

Offline Earnings


Your decorations now keep earning while the game is closed. Come back to a "Welcome back" summary showing what you made. Previously, being away only meant hungry fish and a dirty tank — now there is something waiting for you.

Booster Packs


Two packs — Freshwater and Reef — each give 3 random fish for less than buying them one by one. Species you have not discovered yet are more likely to appear, so packs help complete the collection instead of handing you duplicates.

Daily & Weekly Quests


Three small daily goals and one weekly goal, shown in the top-right corner. They reward EXP, and there is no streak to lose — miss a day and nothing breaks. The list hides itself once everything is done.

Fish of the Week


Every week one species is featured and sells for +75% once fully grown. The same fish is featured for everyone, so it is worth comparing notes.

14 New Backgrounds


The background collection grows from 9 to 23, and all of the existing artwork has been redrawn at full resolution.

Share Your Aquarium


Upload a screenshot of your aquarium to the Steam screenshots section. The nicest 5-10 aquariums, chosen by players and by us, will be added to a "Best Aquariums" gallery inside the game, credited to whoever built them.

Progression Rebalanced


We simulated thousands of playthroughs and found that the entire 125-species collection was being unlocked in around 7 hours — content meant to last for weeks. Levelling has been retuned so the full collection now takes roughly 150 hours to complete, with the early game left fast and rewarding.

  • You keep your level. Nothing you have earned is lost — only future levelling is paced differently
  • Quest rewards no longer let idle play outpace active play
  • Booster packs and decorations now scale properly into the late game

Quality of Life

  • Fish species descriptions are now translated in all 23 languages
  • The next species you will unlock is always shown, by name
  • New achievements for discovering 75 and 100 species
  • Notifications moved up to line up with the rest of the interface

Fixes

  • Fixed a roughly one-second freeze every time you bought a fish. The store was re-scanning the entire scene for every card
  • Fixed a rare bug that could corrupt your save. Changing the interface colour rewrote the save file unsafely — this is now atomic and backed up
  • Fixed the "Buy 100 fish" achievement being impossible to earn, and the fish-bought counter never increasing
  • Fixed dialogs occasionally attaching to a fish and drifting across the screen
  • Fixed long dialog text being cut off
  • Fixed decoration income and store prices disagreeing

Thank you for playing, and for every report and suggestion — several of the items above came directly from your messages.

More from ARC Aquarium

Other announcements

All news
In-game event30 Aug 2026Fish now swim in schools — and they finally stay levelThis update is all about how the fish move. Schooling · Fish of the same species now swim together. Each school follows a leader and holds its formation instead of drifting apart, so a tank full of neons reads as one shoal rather than twenty separate fish. · Formations spread out in depth as well as side to side, so a large school fills the tank naturally instead of stacking into a single flat…In-game event30 Aug 2026Gold overflow fix, 36 new decorations, and fish that swim behind your decorFixed · Gold no longer breaks past 2.1 billion. Any balance above 2,147,483,647 wrapped around into a negative number, and restarting the game reset it to zero. Gold is now stored as a 64-bit value, so that ceiling is gone. If your save already went negative, it is repaired automatically the next time you load — you get the exact amount back, not a rounded guess. · Selling a full collection sta…Game update19 Aug 2026Every Fish Now Speaks Your LanguageLocalization update The 125 collection fish added in the last update had their descriptions written only in English. Now every one of them is described in all 23 supported languages , the same as the original 125 species. · 2,875 fish descriptions, covering the full catalogue of 250 species. · Nothing else changed — no balance, no prices, no save data. If you play in anything other than English…