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DUNGEON SLASHERNewsver0.770.5 Update Notice
In-game event

ver0.770.5 Update Notice

DUNGEON SLASHER · published 30 Jul 2026, 10:38 UTC

All newsPlayers around this dateRead on Steam

Challenge the endless Dungeon!

The ver0.770.5 update is scheduled to take place.

We will proceed with the update as soon as the review is complete.


ver0.770.5 Update Details

1. Improvements

2. Bug Fixes


1. Improvements

Inapplicable Effects

- A feature to display ‘Inapplicable Effects’ has been added to the Character View Details UI.

You can now check the status of Artifact effects applied to the player during a Dungeon run.

Pet

- Text has been added so that you can see the currently applied effects of 'Lep's messenger' and 'Luchifel'.

Unlock

- Improved so that the Skill 'Cactus Bomb' can be unlocked when a Mad Bomber is killed while the 'Notorious Bomber' and 'History's Worst Bomber' Collections are active.

Artifact

- The text for 'Cursed Fingernail' has been modified to include 'When using Basic Skill Attack' to match its current working method.

The Ancient City of Grandfel

- A teleporter has been placed in certain Stages.

- The positions of some boxes have been moved to prevent players from being unable to obtain Items in certain Stages.

Other

- Added text for more detailed guidance when a server error code occurs.


2. Bug Fixes

Artifact

- Fixed an issue where the cooldown for 'Cursed Fingernail' was applied first, regardless of whether it actually triggered.

- Fixed an issue where Status Effects could not be removed even when 'Tangerines' were equipped.

- Fixed an issue where the 'Treasure Key' option could not be selected using a Keyboard/Gamepad.

- Fixed an issue where the stack translation required by 'Thermal Stone' was incorrectly applied.

- Fixed an issue where power was not transferred to the Artifact obtained when discarding an 'Unstable Core' in a Max power state.

- Fixed a bug where the 'Ring of Pride - Up' option could not be selected using a Keyboard/Gamepad.

Skill

- Fixed an issue where 'Flame Arrow' would occasionally disappear without applying Damage.

- Fixed an issue where 'Lightning Strike' would fail to spawn effects and apply Damage while in a Special Modification state.

- Fixed an issue where effects would occasionally remain after an 'Earth Spirit' Attack.

Collection

- Fixed an issue where Poison damage was being taken even when 'Rotten Eye Richie' was active.

Pet

- Fixed an issue where 'Luchifel's' Basic Skill Damage would not Increase even after discarding an Artifact.

Status Effect

- Fixed an issue where Status Effect icons were displayed with incorrect colors.

Lobby

- Fixed an issue where the Lobby BGM would Reset upon re-entering the Lobby.

Preset

- Fixed an issue where the 'Inapplicable Effects' button on the Rune page would not be activated until a Weapon was re-selected.

Boss

- Fixed an issue where if Onyx was killed upon appearing, it would not be killed normally and would instead Attack during the transition cutscene.

- Fixed an issue where Karakum's dash afterimage would occasionally be displayed incorrectly.

- Fixed an issue where Hotep would stop in an Invincible state and fail to proceed to the next pattern if it received critical damage while in a Groggy state.

- Fixed an issue where Ignis's Health would abnormally Increase during the transition to Phase 2 while under Delaying Action restrictions.

Character

- Fixed an issue where the Wandering Mercenary could perform infinite parries when equipping the Mad Dog node.

- Fixed an issue where the High Roller's Pawn Shop effect did not work with Keyboard/Gamepad.

NPC

- Fixed an issue where 'Popo the Giant Prisoner' would appear in regions other than Chapter 1.

- Fixed an issue where 'Popo the Giant Prisoner' was pointing to a Normal Monster.

Boss Rush

- Fixed an issue where Nikella would occasionally not be added to the Boss Rush after being encountered.

Arena

- Fixed an issue where progress could be blocked depending on the timing of the Soul Fragment selection UI during the Shop entry process.

Boss Rush Event

- Fixed an issue where killing the Chapter Boss of 'The Ancient City of Grandfel' would not be properly recorded in the Boss Rush Event Checklist.

Translation

- Fixed an issue where some text was missing translation in the popup that appears when an account is detected during Link.

Gameplay

- Fixed an issue where color and Resize did not function normally when consecutive Artifact Rank ups occurred through Luck.

- Fixed an issue where the guidance message appeared blank when attempting to Change unchangeable Skills in the Inventory.

- Fixed an issue where the Interact UI for flipped Portals was displayed flipped in certain Stages.

- Improved temporary frame drops occurring during the process of entering the Shop via a Mimic.


Thank you.

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