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PicashoNewsOpen Beta
Community

Open Beta

Picasho · published 27 Jul 2026, 06:27 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

It's been a while since the last post, but I've made huge progress in the meantime!

There have been lots of gameplay improvements, new tools, an upgraded atelier, and much more. At this point, the main things left are polishing the game and improving the UI.

Before launching the demo, I want to run one final playtest. I'll be on vacation soon, but you can expect the open beta in August!

I'm planning to run it for just one weekend, so be sure to follow and wishlist the game so you don't miss the date.

See ya in August!

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Community11 Jun 2026Picasho SocialsWhat's up everyone? This post is for anyone who wants to follow the development and see updates on it’s progress. Below are a handful of links to my socials where I plan on posting about the game, and what kind of stuff I plan on posting. Discord : This is the go-to place if you want to share your artworks, give some feedback, report bugs and get regular updates on the game. Twitter : I’ll be p…Community1 Jun 2026Playtest Request ClosedHey everyone! Just a quick update: I've been working really hard on the game over the past month, implementing a lot of your feedback and improving large parts of the game. A new playtest update is coming very soon, and if everything goes according to plan, the demo should launch sometime next month as well! Thanks again for all your support and feedback! CasticalCommunity17 Apr 2026Devlog 1Hey everyone! About a week ago, I opened the playtest to the first group of people who applied for access. The amount of feedback I received was incredible, and I’m really grateful to everyone who played the game and took the time to share their thoughts. Since then, I’ve been hard at work improving the game based on that feedback and fixing a ton of bugs. If you’re interested, you’ll find a fu…