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Arcaneering: Beyond AutomationNewsRelease notes for v0.9.0 (2026-07-19)
In-game event

Release notes for v0.9.0 (2026-07-19)

Arcaneering: Beyond Automation · published 19 Jul 2026, 12:20 UTC

All newsPlayers around this dateRead on Steam

Patch Notes v0.9.0

New Features

- Added a Statistics tab to the resource tree UI to track production of specific resources over time

- Production tab now shows both theoretical and actual production/consumption

- Copied building settings can now be mass-pasted with Ctrl+Shift+V

Improvements & UI

- Buildings now give visual feedback when hovering over them

- Refined connection finding and assisted placement

- Increased Undo stack limit from 10 to 50

- Power generator consumption labels no longer shrink to a smaller font than necessary

Bug Fixes

- Fixed exploit where speeding up belts with potions made the upgrade permanent via save/load

- Fixed exploit where strategically switching recipes could cause a production burst

- Fixed blueprint undo for blueprints placed onto already-existing buildings

- Fixed merchant spawn time being affected by when the game was saved/loaded

- Fixed active Potion Cauldrons not showing brewing particle effects after loading a save

- Fixed issues placing conveyor belt curves in crowded environments

- Fixed buildings placed during a power outage and deleted after power returns subtracting too much power usage

- Miscellaneous placement bug fixes

More from Arcaneering: Beyond Automation

Other announcements

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Game update14 Sep 2026Release notes for v0.10.13 (2026-09-14)Patch Notes v0.10.13 Logistics - Elevator Bridges can now be unlocked earlier (after Conveyor Efficiency III) - Elevator Bridges can now also be placed and auto-placed (via drag-placement) in water, once Bridge Engineering is researched - Right-click "Connect to this building" can now auto-place Elevator Bridges using the shortest path Misc - Added a pity system for chest recipes and spells - A…Steam news7 Sep 2026Arcaneering is out now!Automate the arcane! Arcaneering: Beyond Automation is an isometric factory game where spells are part of the production line. Mana powers your machines, auras change what a building can do, and the recipes you find in the world are as important as the ones you research. Build the factory, then use it to take ground. Ancient fortifications sit on top of the resources you need, and the siege wea…Game update6 Sep 2026Release notes for v0.10.5 (2026-09-06)Patch Notes v0.10.5 New Features - Right-click context menu now offers "Connect to this building", auto-placing a connection between two buildings - New "Issues" tab in the resource tree UI and Map UI, showing where and why buildings in your factory are operating below full efficiency - New objective about collecting 100 special vegetation - Trader Token Shop now stocks a wider variety of dyes…