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Going MedievalNewsPatch Notes (1.1.9)
Game update

Patch Notes (1.1.9)

Going Medieval · published 10 Jul 2026, 08:19 UTC · build 24126654

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Greetings, medievalists!

The newest patch (1.1.9) is now live on all platforms on the main branch and the demo. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

Quality Of Life Improvements

  • Lowered exiting and entering duration on secondary maps with the saves that have massive settlements.

Bugs and fixes

  • Fixed several crash occurrences.

  • Fixed the issue where you would end up lacking resources to complete the tutorial in some situations.

  • Fixed several visual glitches.

DISCLAIMER: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep the Dev version of the game, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur. If you are annoyed by this, please switch to the main branch to experience the game without the red text.

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