Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RayadilloNewsMore Health and Battle Effects
Game update

More Health and Battle Effects

Rayadillo · published 4 Jul 2026, 10:54 UTC

All newsPlayers around this dateRead on Steam

Some elements in battle are hard to see and takes up memory, so we fixed that.
This update also prepares for mobile release by optimizing some parts of the game.

We also made the player more tanky.
Let us know below if the tankiness is enough.

v0.2.37.0
July 4, 2026
- Disclaimer screen simplified.
- Removed melee button on mobile (just tap the screen bro).
- Foliage art with holes patched up.
- Some foliage art lowered contrast.
- Added post processing.
- Lowered global saturation and contrast to 0.9.
- Bullet damage to player decreased.
- Solved bug where corpse head becomes inverted when subject was facing left.
- Kamagong tree branches optimized for performance.
- Fall of Malolos mission background improvements.
- Mobile version no longer adds muzzle particles.
- Bullets on mobile no longer emits dust particles.
- Casing lifetime reduced from 12 to 7 seconds.
- Blood particles reduced to 3, but was made bigger.
- Bullet visuals enlarged.

More from Rayadillo

Other announcements

All news
Game update12 Sep 2026Mock Battle Update- New mission "Mock Battle". - 2 new achievements. - Added Hong Kong Junta. - FPS now capped to 60. - Troops before "Mock Battle" no longer wear Rayadillo. - Story pacing changes. - Missions bridging "Unwilling" and "Mock Battle" cancelled. - Default weapon equipping removed in some missions. - Units spawned may now have random darkness for depth. - Added Levy casing upon chambering.Game update18 Aug 2026New Mission "El Polvorin"As promised, here is a new battle mission. Enjoy!Game update9 Aug 2026Significant Changes in BloodinessTo make the game more accessible to a broader audience, we reduced blood effects and other graphic themes. - Added cedula tearing task in "Pugad Lawin". - Enemy 5% chance to drop weapon when kicked. - Added 3 new animations for downed soldiers. - You get penalty for killing unarmed or downed enemies. - Bodies now starts to disappear after 2 seconds. - Removed most blood effects when being hurt.…