
Greetings, esteemed collaborators!
We've made some quick fixes and changes to address some of the feedback on the previous version.
Changed Active Challenge UI to display large numbers as 100k instead of 100000
Increased duration for the 400k damage challenge from 20s to 30s
Updated Stage03 (Whitegrave Citadel) Hero's Ice Ball projectile to better visually adapt to other grounds aside from Stage03's
Fixed Stage02's (Hidden Mines) Hero getting randomly stuck in between ability states