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Mr. PresidentNewsPatch 0.8.0 - Chaos/Scandal/More Crises
Game update

Patch 0.8.0 - Chaos/Scandal/More Crises

Mr. President · published 27 May 2026, 17:00 UTC · build 23436232

All newsPlayers around this dateRead on Steam

Hello and thanks to everyone for participating in Mr. President’s Early Access! As May comes to a close we have a game update with new features and content. The Scandals and Chaos portions of gameplay have been added. While these may make the game more challenging, new features like Good Times and Exceptional White House Resources should help tip the scales back. We’ve also added more cards to the Crisis Deck for more variability in the gameplay.

Please continue to report any bugs you find in either our Steam Forums or on the Discord. We check in there often and really appreciate your help! Now on to the new features with 0.8.0:

New Features

  • Exceptional White House Resource cards have been added to the game.

  • Added 'Good Times' chit & functionality to the pool that can be drawn from the Crisis Chit segments.

  • Added the Chaos actions to the pool of actions that can happen during a 'Terror/Chaos' gameplay segment.

  • Added NSA chit & functionality to the pool that can be drawn from the Crisis Chit segments.

  • Added the Scandals portions of the gameplay. Members of the cabinet may have Scandals pop up during the Congressional Drama rolls. The Scandals are investigated and possibly resolved later in the Legislative Segment.

  • Several new cards have been added to the Crisis Card deck.

  • Completed all the actions that are part of the Ally & Rogue gameplay segments.

Major Bug Fixes

  • [Gameplay]  Fixed an issue where the number of civil wars was being miscounted in the Agent For Peace section during the end-turn sequence.

  • [UX] Loading a new save game will now restore the view of the board from when the game was saved.

  • [Gameplay]  Fixed an issue where gameplay may lock if undoing/redoing during a war segment.

Minor Bug Fixes

  • [UI]  Fixed an Issue where one of the actions in the Military Professionals action didn't have text

  • [UI]  Fixed several text errors in the UI copy of actions & crisis cards.

  • [Gameplay] A DRM issue with the North Korean Cyber attacks has been fixed.

  • [UI]  Fixed some cases where selection interactions were unnecessarily pinning tooltips to stay visible.

  • [Gameplay]  Fixed some cases where the wrong die type was being used during Roll Actions.

User Interface/User Experience Updates

  • [UX & UI] The Crisis Card interface has been updated to better show what will happen to a card after it is completed and make user navigation between cascade phases clearer.

  • [UX] The walkthrough at the start of the game has been tweaked to be clearer.

Upcoming Features

As we head for the full release of the game we’re focusing on adding even more cards to the Crisis Decks so the game experience touches all the different aspects of a President’s tenure. We’re also looking to add some difficulty settings so the game is more accessible to new players.

More from Mr. President

Other announcements

All news
Game update11 Sep 2026Mr. President Patch 1.0.9Another patch for Mr. President is available today: * Additional Crisis Cards (#122, #123, #124, #125, #126, #131, #132, #133) * Some typos and errors in game copy have been fixed * Some errors with the North Korean Cyberattack has been fixed * The description of result 6 in the Domestic Crisis table has been simplified to better represent the game action * An issue where the 'Stabilize' option…Game update4 Sep 2026Mr. President Patch 1.0.8Another small patch for Mr. President today: * More Crisis Cards added (#101, #102, #105, #107, #110, #111, #121) We hope you continue to enjoy the game, and wish everyone in the US a nice long Labor Day weekend!Game update28 Aug 2026Mr. President Patch 1.0.7More Crisis Cards and bug fixes today: * Crisis Cards added (#83, #84, #90, #91, #94, #97, #98, and #99) * The game properly handles the case where Tension Counters are exhausted and there is a penalty while reclaiming some counters from the board * A case where the 'Can't Increase' state for the missile track was being ignored was fixed