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Cooking Simulator 2: Better TogetherNewsPATCH #4 - Text-based Recipes, Fluids and More!
In-game event

PATCH #4 - Text-based Recipes, Fluids and More!

Cooking Simulator 2: Better Together · published 22 May 2026, 14:53 UTC · build 23364602

All newsPlayers around this dateRead on Steam

Hey Chefs! Patch #4 is Live now, and it's a big one!

This update focuses heavily on networking improvements, memory optimizations, tutorial polish, visual upgrades for ingredients and liquids, and a large number of gameplay and multiplayer fixes.

Thanks again for all the reports and suggestions so far. They’ve been incredibly helpful while working through these updates.


Features & Improvements

Network & Performance

  • Major Network Improvements

  • Optimized Character Creator asset loading to reduce memory usage

  • Improved seasoning network performance

  • Refactored container piece mixture logic to significantly reduce network data transfer

  • Additional network optimizations related to thermal ingredient processing

  • Optimized memory usage for save and avatar screenshots

  • Day Menu GUI optimizations

Liquids & Visual Improvements

  • Added fluent liquid level changes when pouring from liquid spawners into containers

  • Added new liquid shaders and updated liquid categories

New liquid categories now include:

  • Blended vegetable and fruit mixtures (“pastes”)

  • Oils category including vegetable oil, olive oil and honey

Liquid improvements also include:

  • Better ingredient refraction under liquid surfaces

  • Improved liquid color calculation

  • Improved liquid movement while walking and cooking

  • Better interaction between mixed liquid categories

  • Updated textures and material properties

  • Added liquid stains on paintable surfaces from broken glass spawners and thrown containers

  • Fixed missing pour stream for small and medium pans

  • Fixed visible fluid mesh outside stationary blender container

Ingredient Visual Updates

Updated models, textures, materials, spawners, GN containers and portions for:

  • Bell pepper

  • Beetroot

  • Green beans

  • Yellow beans

  • Atlantic cod

  • Bacon

  • Asparagus

  • Baguettes

Additional improvements:

  • Fixed incorrect materials on updated ingredient spawners

  • Removed unused meshes and textures

  • Herbs like Basil, Dill, Mint, Parsley, Rosemary, Tarragon and others are now properly visible inside GN containers

  • Reverted parsley and dill changes that caused problems in some save files

  • Updated broccoli floret and blended broccoli icons

  • Added new cursor and special plate icons

  • Improved outline for sourdough jar

  • Adjusted collider sizes for small and large boxes

Gameplay & Animation

  • Added variable head-look animations for characters

  • Updated and improved customer order reaction animations

  • “Fiery Creation” quest now counts used spicy seasonings, making progression easier

  • Fixed fire area in the Player Kitchen

Gameplay & UI

We Added alternative text-based recipe display mode!Now instead of having the icons, you can have the instructions for your cooking in a simpler, much more readable form. To enable it simply navigate into Settings, and in General Tab you'll see an option to select it:

This is how previously it looked: And now, you'll be able to see the recipes in this form:

No more problems with not knowing what ingredient is presented on the icons! (if you don't like it, of course!) Tutorial Improvements

We continued improving the tutorial flow and reducing situations where new players could get confused or stuck.


General Tutorial Changes

  • Improved assembly tutorial flow

  • Improved mass unloading tutorial flow

  • Improved dish evaluation flow

  • Improved shop flow

  • Improved day menu flow

  • Removed duplicate hint after salting fries

  • Additional small tutorial fixes


Day 2 Tutorial Improvements

  • Clients now arrive faster on the second tutorial day

  • Tutorial day phase now ends after purchasing the kitchen upgrade instead of after the second customer leaves

  • Removed duplicate ping above the order list

  • Adjusted timing of tutorial phase ending related to order pickup

  • Separate guidance for cabinets and fridge during unloading

  • Added tutorial guidance for returning ingredients to spawners

  • Added mini tutorial for the cart/trolley

  • Disabled fast delivery in the shop during tutorial

  • Fixed error appearing on the upgrades panel during Day 2 tutorial


Chef Belt Tutorial

  • Vignette and hint now remain visible even if the chef belt is closed until the tutorial step is completed properly


Recipe & Dish Fixes

We updated and partially reworked recipes intended to satisfy all customer preferences and tags.


Additional fixes:

  • Fixed incorrect flavors in cracked egg and egg-coated ingredients

  • Fixed T-Bone label issue

  • General recipe fixes and improvements


Multiplayer & Input Fixes

  • Fixed player list being empty in multiplayer games (default key “G”)

  • Fixed custom blueprint names showing as “MISSING KEY” on player list

  • Fixed locked cursor issue on assembly when using mouse & keyboard

  • Fixed issue preventing gamepad users from selecting elements on assembly

  • Fixed missing localization for network connection quality indicator text

  • Reduced Steam authentication related errors (113, 114) occurrence


Audio & Other Fixes

  • Fixed SFX still being slightly audible while muted

  • Fixed dishes loading differently on assembly plates after restoring saves

  • Additional stability improvements and smaller fixes across the game


There are also many smaller fixes and improvements included in this patch.

Please keep sharing your feedback and reports. We’re reading everything and continuing to improve the game step by step.

More updates coming soon.

Big Cheese Studio

More from Cooking Simulator 2: Better Together

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