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Critical bug fixes, translations to 21 languages, UI changes · Polychoron Explorer · SteamPeaks
Polychoron Explorer
News
Critical bug fixes, translations to 21 languages, UI changes
Game update
Critical bug fixes, translations to 21 languages, UI changes
Polychoron Explorer
· published
15 Oct 2026, 07:32 UTC
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Fixed bug with scanning and split in Explorer mode not working
Fixed bug in Manycell and Ring Logic which sometimes prevented rotations
Replaced some text with icons
Translated into 21 languages
More from Polychoron Explorer
Other announcements
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Game update
16 Oct 2026
Translations update
Translated to 8 more languages.
Major update
6 Oct 2026
Ring Logic
As promised, we're (Royal we're) adding more components to the Polychoron Explorer before release from Early Access. In Magic Manycell, players could explore some of the smallest polychorons - 8-Cell or Tesseract and 16-cell. Now in new Ring Logic player can get more intimately familiar with the remaining three of the Regular Polychorons - 24-Cell, 120-Cell and 600-Cell. In this mini-game playe…
Game update
5 Oct 2026
Update Notes for 0.5.0 version 06 Oct 2026
1. added orientation to compass. you can see where each 3 direction arrows pointing. 2. added new board for RING LOGIC - 600-cell. 3. improved ring indication - now using shaders instead of outlines 4. in ring mode, now showing rings with the wire, also while picking a ring showing all potential rings. 5. fixed navigation freeze bug. 6. added lots of optimizations so players should see better FPS.