1: Added new puzzle mechanics: destructible rocks, water spirit wood, eye walls, and other interactive puzzle objects have been added to maps, expanding exploration gameplay.
2: Local terrain and BOSS battle arenas have been readjusted, optimizing the combat space layout.
3: Monster Codex and Monster Synthesis interface revamped: upgraded from static image displays to 3D dynamic previews; added monster dialogue records to the Codex for easy reference of key information; added real-time HP display to the carried monster bar.
4: Added new Monster Merchant NPC: randomly spawns on the map; spending gold grants a random buff effect.
5: Added a mini-map to the upper-right corner of the UI for easier positioning and navigation.
6: Optimized lighting rendering and overall performance, reduced hardware overhead, and improved smoothness on low-end computers.