
It has been a busy last week, adding some additional systems into the latter part of the game, fixing bugs and reviewing balance across systems. There are still many more changes I plan on making to little things as i prepare for an early access release (and a few big additions I want to get in before early access), but feeling much more confident about the gameplay experience than even a month ago. All that being said, I'm tentatively planning for an early access release across Steam, iOS and Android on Friday, October 2nd at 5:00 PM EST! This is subject to change based on final approvals across all the platforms as I want a unified release, but it is looking good so far. I'm so excited to share the game with a larger audience, even in it's "imperfect" state as I know player feedback is going to help drive even more fun and rewarding game play. My closed testers have been an immense help already in pointing me towards places where my design might not match what most users would want and I'm sure a larger audience will reinforce that.
Working on this has been a bit of an obsession, especially over the last few months and I can feel how close we are to the departure point for what is sure to be a fun adventure.
I hope some of the folks who have wish-listed the game are as excited as I am to see this come to light and get a chance to interact with the world and the other players. Can't wait to share it with you! Updates to follow as we get closer to the date. If you want to see what's going on with testing, catch some screenshots from the game and chat with me or the testers, join us on discord!
https://discord.gg/k8kJ6Xmtv