Hello, thanks again to everyone who has wishlisted or has been following Craterlands and special thanks to everyone who has participated in my first Alpha playtest! I've gotten a ton of great feedback from my first Alpha playtest. and have already made quite a few changes and bug fixes. Got a lot more to go through and while I can't promise I'll be able to implement everything I'll definitely try my best to address everything within my means.
Update Highlights from Playtesting Feedback
A few highlights of the recent changes include:
A revamped skill system that levels up based on upon your action or weapon type.
More intuitive control schemes and menu interaction.
A better more intuitive tutorial
Improved difficulty options and menu information
Early game balancing like enemy difficulty, ore requirements for recipes and technology unlocks.
Better info on Craft Menus and tooltips
Still working on some of these but they've gone a long way in making the game feel more playable so far.
Sprite Updates
Other than that I'm trying to re-sprite anything that looks old, dull or plain bad. Really happy with how some of my recent art has come out. Here's a couple late game machines I think look really great, the cyclotron and nuclear furnace
Here's a couple new magic staffs I added as well.
Stalactites
One other thing which I think is pretty great I added is Stalactites. These now spawn in deeper areas typically but there are a few different ones such as Stone, Ice, Crystal and more! They only drop items when you break them but I am also considering having them become projectiles you have to avoid or even hit enemies with them. More to come on that though.
Playtesting Schedule
I'll be ending the Alpha playtest on Oct 1st to make some underlying System updates so you will no longer be able to play the game then. I will have another playtest early this winter for what should be the beta test. Afraid your current saves will most likely not be compatible as I need to update some data structures but thinking they should be finalized by the next one.
Release Schedule
We should be on track to release early to mid next year. I will finalize the release date after I start Beta Playtesting.
Thanks again, and as always if you want to find out more about Craterlands or give me feedback you can join our discord at: https://discord.gg/qJ2NsmjqP