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WarlordocracyNewsWarlordocracy v9.4
In-game event

Warlordocracy v9.4

Warlordocracy · published 31 Aug 2026, 23:46 UTC

All newsPlayers around this dateRead on Steam

Improved some movement issues thanks to luj1's comments on RPG Codex. Sprites weren't updating their depth fast enough when moving north/south, so the overlap looked weird (fixed now). Also, drinking potions snapped the character back to closest tile (because of the empty bottle), which is now also fixed.

Greatly improved collision detection for large monsters. They were not very common before Ch.6 so I didn't notice them squeezing through small doorways. There was another bug that prevented targeting large monsters with combat abilities from the north (also fixed).

Also, the Minor Flame spell did not have sound effects.

You can see all the above bugs in the video below if you look carefully. They are all fixed now, plus some other issues (see below), but I'm too lazy to make a new video.

Complete list of changes:

-Greatly improved collision detection for large moving monsters.

-Fixed bug where you couldn't target mobiles with large collision sizes from the north with combat abilities.

-Fixed bug where drinking potions would snap mobiles to center of tile (thanks to luj1 on RPG Codex).

-Fixed bug from recent patch where special missile sprites for magic spells all looked like arrows.

-Improved updating sprite depth when moving north and south (thanks to luj1 on RPG Codex).

-Updated acid and heat resistances for wooden and reinforced objects (25% and 50%).

-Updated clock script to match Ch.6 hours (days are much shorter).

-Added sound effects for Minor Flame and Raging Inferno spells.

More from Warlordocracy

Other announcements

All news
In-game event12 Sep 2026Warlordocracy v9.7NOTICE: My Twitter account was hacked because I was an idiot. Do not reply to anything from the old Laughing Coyote Twitter account. Improved both character screen and encyclopedia some more, fixed a minor bug where being marked a cheater during character creation would make the background art disappear. Also improved unexplored blackness objects with new script commands so they can be placed i…Community9 Sep 2026Ch.6 Release DateGotta push the Chapter 6 release date back to late October due to the following reasons: 1) Wife is sick. 2) My Twitter got hacked. 3) Starting new day job. 4) New Mint ISP is basically unusable. 5) Final chapter can't be half-assed. 6) Ch.6 is already longer than any previous chapter. I'll probably put a Beta on itch at the end of this month, but it definitely won't be ready for Steam till the…In-game event6 Sep 2026Warlordocracy v9.6Small patch that adds more string codes to spell scripts, etc. to make game messages more clear. Added fail message to character screen when you try to change something for someone not in your party. Updated the old story files with modified stats from recent patches, also. Mostly just working on Ch.6 dialogue and quest scripts now. The story is all planned out on paper. I just need to type up…