Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Labyrinth PlaytestNewsChangeLog – V0.1.553
Game update

ChangeLog – V0.1.553

The Labyrinth Playtest · published 16 Aug 2026, 16:55 UTC

All newsPlayers around this dateRead on Steam

Release Date: August 16, 2026

World Graph

  • Fixed broken world graph

Visualization

  • Added visual representation of consumable assigned to quick slot
More from The Labyrinth Playtest

Other announcements

All news
Game update11 Sep 2026Build V0.1.580Build V0.1.580 Published 10:28AM 09-11-2026 Gameplay and presentation · Added protection against camera clipping through walls while listening to parchment narration. · Added additional audio variants for “You’ve Come Far.” · Refined the opening sequence. · Adjusted the chase speed of skeletal warriors during onboarding. · Updated the geometry of Shimmering Halls. · Added pipes to puzzles to re…Game update8 Sep 2026Build V0.1.578Build V0.1.578 Published 3:56PM 09-08-2026 Combat and enemies · Fixed melee attacks sometimes missing valid targets. · Improved enemy detection and turning behavior. · Adjusted enemy spawn delays, with shorter delays at higher levels. · Sped up the slowest enemy death animations. · Fixed additional cases of floating corpses. Character stats and abilities · Corrected racial carrying-capacity and…Game update27 Aug 2026Build V0.1.562Published 09:00 08-27-2026 Combat and balance · Skill cooldowns can now scale dynamically based on the character stats relevant to each skill. · Increased the difficulty of lower-level enemies to provide a more balanced early-game experience. · Improved enemy resistance to repeated impact reactions, giving enemies a better opportunity to retaliate. · Mystic martial abilities now interact more a…