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Nazi ZombiesNewsHotfix #7
Game update

Hotfix #7

Nazi Zombies · published 2 Aug 2026, 14:37 UTC

All newsPlayers around this dateRead on Steam
  • Fixed KLAUSTROPHOBIE SURVIVOR Challenges again

  • RMB-93 Base damage increased from 180 -> 220

  • The Problem Solver Base damage increased from 325 -> 400

  • XM1014 Base damage increased from 160 -> 185

  • Red Mist Base damage increased from 300 -> 410

  • Reduced all explosive weapons damage by 5%

  • Reduced splash damage to player

  • Fixed pickups spawning outside

  • Fixed secret achievement popping even when complete

  • Reduced zombie sprint speed from 5.6 -> 5

  • Fixed clipping issue on BLUTIGE ERNTE

  • Reduced revive speed from 5 seconds -> 3 seconds

  • Reduced revive speed with perk from 1.5 seconds -> 1 second

  • Fixed revives not triggering near doors

  • Fixed revive text displaying even after the revive (this might pop up again but I think its fixed now)

  • Fixed some bugs related to exiting players radius for reviving

  • Bullets now no longer hit dead zombies

  • Fixed bug that cause the barricade push even when the zombie was dead

  • Fixed bug that stopped the box from opening

  • Fixed bug that let multiple players open the box at once

  • Fixed a crash caused by the box not sending authority to the player in the zone

  • Reduced crawler attack speed by 0.05

  • Fixed bug that lets you spam barricade repair

More from Nazi Zombies

Other announcements

All news
Game update16 Sep 2026Hotfix #37New audio settings OPTIONS>AUDIO · Fixed achievement bugGame update12 Sep 2026Hotfix #36Implemented new audio system for zombies. · Optimised zombie audio calls. · Light bringer ammo increased by 3 · Fixed zombies clipping through the ATM on Blutige Ernte.Game update12 Sep 2026Performance & StabilityTrap Rendering Leak: Fixed a severe memory leak in Trap visual effects that was creating hundreds of orphaned materials over time. · Network Ping Creep: Patched a recursive background task used for player ping tracking that was causing matches to silently consume RAM the longer a session lasted. · Player Tracking Efficiency: Overhauled how the game tracks active players, entirely removing aggre…