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ZoominoesNewsZoominoes Release!!!!
Major update

Zoominoes Release!!!!

Zoominoes · published 30 Jul 2026, 17:22 UTC

All newsPlayers around this dateRead on Steam

Hi everyone, and welcome to our launch day patch notes! There are two huge updates in our launch build, as well as a ton of smaller updates, so let’s break it down. 

Challenges

  • Challenges are a new game mode where you can run through a series of games with special conditions. 

  • We have 24 fun challenges and 5 will start unlocked.

  • To unlock more, earn challenge points. 

    • For each challenge, you’ll earn points for beating it. The higher the difficulty you beat it on, the more points you’ll earn, up to 8. 

  • Challenges will also have a random ability starter. 

New Zookeepers

  • Instead of just 3 zookeepers in the demo, the launch build has 20!

  • All zookeepers have unique dialogue lines on selection, win, loss, start of game, a collection fun fact, and a sticky note in the calendar. 

  • Most Zookeepers also have unique loss faces.

  • Most zookeepers also have unique sfx. 

Other updates

  • General UI Polish (profile, game board, etc)

  • Croc and shark bite vfx

  • Polished animal art to be more consistent.

  • New Achievements (up to 47). Will show up in both steam and collection in game. 

  • New special events (Talent Scout, Penalty Zone, Best for Last, and Food Fight). 

  • Animals that score their points again now “chunk” point correctly. 

  • More SFX added across the game. 

Localization Updates

Localization should be up to date for all supported languages:

  • English

  • Spanish (LatAm)

  • French

  • Italian

  • German

  • Brazilian Portugese

  • Russian

  • Chinese (traditional and simplified)

  • Japanese

  • Korean

Bug Fixes

  • Shark doesn’t break with doubled abilities.

  • Collect all snacks achievement now possible (you can collect Mystery Snack Box)

  • Shop items no longer stay gray when gaining gold from things like Lucky Coin. 

  • Time Capsule now applies buffs to summoned copies. 

  • Daily Challenge play again button is removed. 

  • Gulper Eel now works with Rainbow animals.

  • Lava no longer doubles points of all rainbow animals. 

  • Walrus will now correctly trigger on x2 spaces

  • Cherufe will now correctly trigger if its in your opening hand

  • Plushy will now correctly apply its triple bonus to animals that are drawn for the turn

  • Pterodactyl will now correctly copy Electric Eels ability

  • Summons no longer affect “Dice”

  • Bigfoot now correctly buffs itself from its ability

  • Honey Badger was incorrectly getting buffed by Vanilla Chandelier

  • Animals that dynamically gain points now correctly work with mirror

  • Narwhal’s strong hinting now correctly accounts for occupied spaces

  • Rhino now correctly works with Matching Outfit (will now charge to the other side)

  • Dodo with Matching Outfit will no longer take more animals from your deck than it should

  • Jacana will now get rainbow animals from your deck if its a single color

  • Tons of text and animation fixes

What’s Next?

  • We’ll continue to update the game with small changes including Zookeeper SFX, Loss Faces, UI Clarity and anything else that comes up as a result of player feedback. 

  • We’ll also fix bugs as they come in. 

  • We’ll also shift our focus towards mobile support for both ios and android. 

More from Zoominoes

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