Fix Checklist
Fixed upgrade loss after choosing a skill and accidentally pressing the wrong key.
Fixed Phoenix Coil revive skill being cleared around later waves.
Fixed wave upgrade skills being cleared unexpectedly, including resistances and special upgrades.
Fixed poison/venom stacks staying after restarting the game.
Starting a new game now clears all temporary negative effects.
Starting a new wave now clears leftover temporary debuffs from the previous wave.
Upgrade choices are now saved immediately after selection.
Wave progress is now saved when a new wave starts.
Space can no longer accidentally start gameplay while the upgrade selection screen is open.
Backspace can no longer skip/end the game while the upgrade selection screen is open.
Improved save/load handling for run-based upgrades and resistances.
Fix zombie spawning issues and make them easier to see.
I'm a solo developer and hope you guys can enjoy the game!
Please let me know your wildest Zombie fantasyːsteammockingː