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Escape From Crimson Manor: Trapped TogetherNewsUpdate v1.08 — A Complete, Polished Experience
In-game event

Update v1.08 — A Complete, Polished Experience

Escape From Crimson Manor: Trapped Together · published 22 Jun 2026, 23:42 UTC · build 23864192

All newsPlayers around this dateRead on Steam

Update v1.08 — A Complete, Polished Experience

This is a milestone update for us.

Since launch, we've worked through your reports one by one — stability, localization, performance, progression, and the small details that add up. With v1.08, the last known progression-blocking issues have been resolved, and Crimson Manor now plays through from beginning to end as it was always meant to: a complete, polished co-op experience. We're proud of where the game is today, and grateful to everyone who helped us get here.


Version 1.08 — Latest

  • Fixed a bug in Act 4 where the lightbulb crank (dynamo) could become permanently stuck in an active state, blocking progress.

  • Fixed a bug in Act 4 where players were unable to pour water onto the fire to put it out, which could force a restart of the act.

  • Fixed the date cube puzzle in Act 2, which could fail to register a correct solution. It now also accepts both date formats (MM-DD and DD-MM), so a valid answer is always recognized regardless of how you enter it.


The road here (v1.01–v1.07)

Over the past weeks we've resolved doors that could push players out of the map, fixed progress and save persistence after rejoining, repaired Russian and end-game localization, added ultrawide support, smoothed mouse camera movement on high-end systems, added a "Continue" indicator so players always know their progress is saved, corrected puzzle reward and item-loading issues, and fixed a long list of individual puzzle bugs across all four acts — along with audio, UI, and performance improvements throughout.


What's Next

With the game stable end to end, we're now focusing on polish and quality-of-life:

  • A full pass on the game's audio to balance and level all sounds.

  • Continued ultrawide display improvements (camera field of view and UI).


Played at launch? It's a different game now.

If you bounced off Crimson Manor early because of bugs, we understand — and we'd love to earn a second look. The game today is stable, complete, and the experience we always wanted to deliver. If you give it another run and it lands better for you, we'd be truly grateful if you'd consider revisiting your review. For a small team like ours, it makes all the difference.Thank you for your patience, and for being part of this journey.
— The MediaCity Games Team

More from Escape From Crimson Manor: Trapped Together

Other announcements

All news
Community10 Jul 2026Thank You — And a Small FavorHi everyone, Over the past weeks we've been heads-down fixing every bug and working through every report you've sent us — from the launch-week issues all the way to the small puzzle frustrations. With v1.08, the last known progression blockers are resolved, and the game now plays the way we always wanted it to. We want to say something clearly: we couldn't have done this without you. Every repo…Game update7 Jul 2026Update v1.08.1 — Globe Puzzle ClarityUpdate v1.08.1 A small follow-up update focused on making one of the puzzles clearer. Reworded a text prompt in the globe puzzle that could confuse players about the correct steps to solve it. The puzzle now tells you directly when you've made a wrong move along the sea route, so you can correct course without the guesswork. Thank you, as always, for the feedback that makes these improvements p…In-game event19 Jun 2026Update v1.07 — The Game Keeps Getting BetterUpdate v1.07 — The Game Keeps Getting Better We've been hard at work, and the game keeps getting better with every update. Since launch, we've shipped fix after fix based on your reports and feedback — improving stability, localization, performance, and the moment-to-moment experience. Version 1.07 continues that work. Thank you to everyone who has reported issues and helped shape these improve…