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DawnNewsUpdate 2.0 Garden Renewed
Game update

Update 2.0 Garden Renewed

Dawn · published 21 Jun 2026, 15:19 UTC

All newsPlayers around this dateRead on Steam

UI & Quality of Life
-Completely redesigned the menu UI to better match the game's aesthetic.
-Improved HUD layout to provide clearer and more useful player information.
-Added a new crafting UI with component placement mechanics.
-Reworked the in-game paper map and added new location icons.
-Equipment slots now play sound effects.
-Added tooltips for items required to repair abode facilities.
-Players can now press E to close certain menus (Workbench, Sewing Machine, Bed) instead of only Tab or Escape.
-Updated the Early Access tab in the main menu.
-Added a new Early Access launch splash image.
-Added sound effects to several main menu buttons that previously had none.
-Changed the main menu music.
-Added a save version compatibility prompt when loading older saves.
-Added a new help section in the pause menu
-Added new dynamic tutorial tips
Combat & Equipment
-Removed all melee weapons (Axe, Knife, Cog Mace, and Cursed Bat).
-Added new harvester melee combat and harvester modification system.
-Added Remnant, a new crossbow that players begin the game with.
-Renamed both previous crossbows.
-Added crossbow bolt variants, including two new bolts: Glass Bolt, Bronze Bolt
-Monster stats have been rebalanced.
Inventory & Crafting
-Added a new inventory carry weight system. Each item category now has its own maximum carry weight.
-Adjusted the weight of every item.
-Removed all forging equipment and the forging system.
-Added a new forging menu to the Workbench.
-Added the Crucible and Clay Pot.
-Removed cooking gear and replaced it with the Cauldron.
-Adjusted various crafting and cooking recipes.
-Added new items:
-Machine Fragment
-Scrap Wood
-Glass Shard
-Introduced a new Heavy Scrap mechanic, currently being tested with car batteries.
NPCs
-Removed NPC Reputation.
-Added temporary NPC dialogue.
-Added a new Chat interaction for NPCs. This feature will be expanded in a future update.
-Trader menus have been adjusted to support the new items.
World
-Added a waterfall cave.
-Added new speed limit and road signs.
-Warped Trees have received a visual upgrade, and Warped Bark is now easier to spot.
-Added new falling leaves visual effects.
-Improved interior lighting.
-Removed snowy weather.
-Reduced the amount of Weeping Crown found throughout the world.
-Fixed missing textures on the Woodmill towers.
Monsters
-Added additional monster sound effects.
-All monsters now feature new behaviors.
-Added new models for the Sporemother and Spore Spawn.
-Stingers and Spore Spawn now have footstep audio.
Survival & Gameplay
-Removed the tutorial.
-Added temporary opening text that introduces the world's backstory when starting a new game. This will later be replaced with a full story-driven introduction and tutorial.
-Increased the radius of the Pyrina's glow. Persephone can now manually extinguish ("snuff out") the flame.
-Reworked the Poison status effect. Poison can now stack up to three times, with each stack further reducing Persephone's maximum stamina until she eats a Chantalla Flower.
-Removed Antidote.
-Reduced the maximum amount of Nectar that can be harvested from Nectar Flowers.
-Added a new death penalty status effect.
-Adjusted car trunk loot tables.
-Jammed trunks now have higher-quality loot.
Abodes
-Abodes now include a small yard, additional shelving, and crop plots.
-Added a new Archery Target facility.
-Adjusted abode repair requirements.
-Added new storage mechanics.
Progression
-Added two new Satchel Tools:
-Sturdy Pocket
-Consumable Pouch
-Removed the Pouch armor piece.
Exploration
-Added a new Woodmill puzzle. Laser Cutters are no longer required to access the facility.
-Removed all Laser Cutters from the game.
-Adjusted Spore Fog boundaries.
Visual Improvements
-Added a new copper texture.
-New Experimental Lighting option.
-Iris’ camps have more obvious smoke signals.
-Replaced models for:
-Leather
-Metal
-Scrap Copper
-Machine Parts
-Linen
-Firewood
-Aima Pills
-Watch
-Bandage
-Warped Wood
-Forged Bronze
-Renamed several items.
Balance
-Reduced the amount of Firewood obtained from chopping dead trees.
-Plant food is less common
Bug Fixes
-Fixed a bug that could destroy Melodies when loading a save.
-Fixed the Flytrap death animation.
-Fixed the Laceration bug.
-Fixed the pickup object menu not closing when pressing Escape.
-Fixed a bug that may respawn the player at an incorrect respawn point.
-Fixed the destroyed car outside the market not working properly
-Fixed tooltip not disappearing bug
-Fixed a bug that blocked opening the willowbrook apple stall

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Major update31 Aug 2026UPDATE 0.3 BLIGHTED HARVEST EARLY LAUNCH!BLIGHTED HARVEST IS HERE EARLY! This update is pretty big and redefines the entire gameplay loop and irons out loads of bugs and balancing issues! With this update I'm confident to say that Dawn finally feels like its found its footing and I can't wait to begin working on 0.4 immediately! I hope you enjoy! PATCH NOTES: COOKING AND ALCHEMY -Added a completely new Cooking & Alchemy system, featur…Community23 Aug 2026Update 0.3: Blighted Harvest Releasing September 1st!Hello! Update 0.3: Blighted Harvest is just around the corner! All of the new exciting features are now fully implemented including a whole new melody system, redesigned gardening, improved combat, new quality of life features, a cooking system overhaul, and many many bug fixes! Play the new update on Tuesday, September 1st!Game update23 Jun 2026Garden Renewed Patch 0.21Just a small patch before work on 0.3, introducing new control hotkey options and mouse settings. -Added customizable control hotkeys -Added Mouse sensitivity and Invert Y axis options -Slight edits to prelude text -Fixed setting for new lighting enabled option not being saved