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Gas Station SimulatorNewsBuild the Fun. Control the Chaos.
Community

Build the Fun. Control the Chaos.

Gas Station Simulator · published 12 Jun 2026, 15:00 UTC

All newsPlayers around this dateRead on Steam

Hey Gas Jockeys!

Popularity Is Good. Controlled Chaos Is Better.


In Gas Station Simulator, success was all about popularity. Keep your station clean, serve customers efficiently, and collect positive feedback. The more people liked your station, the more travelers stopped by, helping your business grow from a forgotten desert stop into a bustling roadside destination.

But Uncle's roadhouse plays by a different set of rules.

In Roadhouse Simulator, customers don't just want good service - they want a good time. Every drink served, every toast made, and every night worth remembering contributes to your Fun Meter.


Of course, where there's fun, there's also trouble.

The more alcohol your customers consume, the higher the risk of trouble. Tension begins to build when bikers have one drink too many, and if Uncle doesn't step in quickly, a lively night can turn into broken furniture and flying fists.

It's keeping the party wild enough to attract customers, while making sure it doesn't end with the police scraping bikers off the floor.
Ohh and one more think! Don’t forgot to ring the bell to get the toast in your Roadhouse!


Uncle's Rule #9:
"A boring bar goes bankrupt. A bar full of fights goes broke. Keep 'em laughing, not punching.”

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Hey, bouncers! 🚘 Don’t forget to check out Roadhouse Simulator: Prologue a prequel to Gas Station Simulator.

Want more capybaras? Check our free Airport Contraband - Prologue:

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