Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
City Game StudioNewsPatch v1.27.0-rc10
In-game event

Patch v1.27.0-rc10

City Game Studio · published 20 May 2026, 17:00 UTC · build 23286741

All newsPlayers around this dateRead on Steam

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.Please make sure to make backups of your save files before playing.

Changelog - rc10

Misc

  • Reworked the game name generator
  • Added a company name generator

Interface

  • Added tooltips to the Game of the Year panel showing the full game name, company name, and game score
  • Added more colors to the studio director panels

Studio Director

  • Studio directors now prioritize continuing existing IPs over creating new ones

Previous changes

Feature

  • Added a new server item to furnish your studio
  • Added the ability to change the studio assigned to an update
  • Added the ability to change the studio assigned to a DLC

Interface

  • Added the hype value of announced games directly to the in-dev game panel
  • Improved the server panel readability
  • The yearly report now displays data by year instead of by month
  • Fixed the yearly report not computing all values correctly
  • Fixed the yearly report not taking dark mode into account
  • Added a button to sort the studio list from the main view
  • Reworked the bottom menu for better clarity and usability
  • Reworked the discontinue game panel to display more figures, organized from income to expenses
  • Release panel: adjusted the tooltip to correctly show trade publishing information when working with a publisher
  • Reworked the studio customization panel
  • Studio decoration: added a new wall type
  • Conventions: Added a button to change all game slots at once
  • Updated tab panel button colors for more intuitive navigation

Publishing Offers

  • Reworked publishing offers to make them more interesting: theme/genre and genre/platform matches now give a proper boost
  • Capped simultaneous publishing offers at 24, as generating more is resource intensive
  • Fixed the platform panel not updating when viewing a publishing offer
  • Fixed currency formatting in publishing offers

Localization

  • Months are now translated
  • Scientific units are now translated

Cheat Codes

  • Added the ability to set the custom platform score
  • Added a 'man' command that lists all existing cheat codes
  • Added a cheat code to instantly complete a DLC or an update
  • Added a cheat code to set the number of points produced for a game: `game set-produced-point game_id 99999 99999 99999`

Balancing

  • Set the maximum number of units sold for custom platforms to 1.25 billion
  • Servers from 2007 are no longer available after 2020
  • The number of generated contracts depends on the difficulty.
  • Based on the total number of contract to generate, it won't generate more contracts per month than the total number of contracts to generate. It might take up to 3 months to generate the total number of contracts

Studio director

  • When porting a game, select the platform's market share (minimum)

Mod

  • Add a new attribute to the difficulty mod to balance the number of contract to generate.

Hack Mini-game

  • Added a button to pay $1,000,000 to skip the hacking mini-game permanently

Misc

  • Reworked the number formatting algorithm to be more efficient and to support localization
  • Added a new in-game event: a Covid-related sales boost
  • Fixed DLC installation and detection

Banker

  • The banker can now offer a state loan in exchange for a 10% tax increase that lasts 10 years.
  • The banker can now offer to buy your shares to help you avoid bankruptcy

Bugfix

  • Fixed a bug in the studio view preventing the computer upgrade panel from showing on the desk itself
  • Fixed a bug when manually upgrading a server
  • Fixed a save game corruption caused by a 6th difficulty slot becoming selectable after starting and canceling a new game. Selecting it worked once, but the dynamic difficulty data was never loaded, corrupting the save on subsequent loads
  • When firing a Studio director it doesn't cancel it's project (game, update or gameport).
  • Contract: When no studio were available, there was no tooltip shown on the Start button
  • Contract: When unlocking a platform, the start button was not refreshed accordingly
  • Fixed number formatting for Chinese players
  • Fixed traditional publishing not computing income and expenses correctly
  • Fixed studios not being sorted by name
  • Fixed failed contracts being counted as income instead of expenses in the annual report
  • Fixed failed games being counted as income instead of expenses in the annual report
  • Fixed the exit menu in dark mode where some labels were difficult to read
  • Refactored the sprite loader to prevent rare random crashes at start-up
  • Fixed a crash when fast-loading a save game that was saved into a new slot
  • Fixed significant lag when drawing your own company logo
More from City Game Studio

Other announcements

All news
In-game event16 Sep 2026Patch v1.28.0-rc10Changelog - rc10 Bugfix · When making a game, if a studio director ports it to other consoles, it would end up publishing everything but the original game. Since everything but the original game had been published, the in-progress panel was removed, making it impossible to publish the original game. Fixed. Previous Changelog Game genre · Friendslop games · Rework the game genre algorithm to hid…In-game event9 Sep 2026Patch v1.28.0-rc9Changelog - rc9 Bugfix · Dark mode: Font colors were not adjusted when using the dark theme. It was due to an improvement of the theme handler, but it led to that bug. Sorry folks, it's now fixed. Previous Changelog Game genre · Friendslop games · Rework the game genre algorithm to hide the composed game genres. Not removed though, to stay backward compatible Digital store · Interface rework, n…Community4 Sep 2026The Date Is Set: September 23rdHello everyone! It's back-to-school season, and v1.28 is coming up fast. I've planned to release it on September 23rd, 2026! There you go, I've dropped the release date for v1.28.0! I hope you're just as excited as I am for this update! This week's recap Since we're getting close to the release date for v1.28, this version only contains fixes, and rather minor ones. Let's start with save manage…