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Tomo Jam!Newsv0.306 New Main Menu, Sound Effects Slider, and Feedback Improvements
Game update

v0.306 New Main Menu, Sound Effects Slider, and Feedback Improvements

Tomo Jam! · published 16 May 2026, 02:34 UTC · build 23262313

All newsPlayers around this dateRead on Steam

This week’s update is a lighter one on the player-facing side, but it includes a few nice usability improvements, some behind-the-scenes work for feedback and debugging, and additional hardening for online flow.

I’ve also been spending a lot of time getting the foundations of World Tour mode into place, so while this patch is smaller, a lot of work is happening in the background.


New Menu Flow - Main Menu in Song Select

A new Main Menu has been added to the song select scene.

Instead of having to remember which button opens which menu, the left menu button (traditionally the Select button) now opens a simple menu that contains:

  • Options

  • Online

  • Submit Feedback

  • Quit

There are no changes to the underlying menus themselves - this just provides a clearer, more unified entry point.


New Audio Option - Sound Effects Slider

A dedicated Sound Effects volume slider has been added under:

Options > Audio

This controls miscellaneous sound effects such as:

  • Favorite sound

  • Combo meter sounds

  • Other interface / feedback sounds


Feedback Improvement - Game Log Now Included

When submitting feedback through the game, the game log will now be sent along with the written feedback.

This should help a lot when tracking down complicated or inconsistent issues where a clean repro is hard to capture.

So if you run into anything strange, don’t hesitate to send feedback - it’s even more useful now.


Online Improvements

This patch also includes various fixes and hardening for the online join and sync flow.

Nothing especially flashy here, but continued work is being done to make online sessions smoother and more reliable.


Note - World Tour Progress

A lot of my focus lately has been on getting the underlying systems for World Tour mode in place.

That includes work on:

  • A fully modular dialogue system

  • A task / quest system

  • Fame and money progression gates

  • Setlist creation

  • Song moods

  • Bandmates

  • A calendar system

  • And quite a bit more behind the scenes

So while this week’s patch is fairly light on visible changes, a lot of important groundwork is being laid right now.

I’m hoping to have a vertical slice of World Tour mode ready to release soon™.

First up will be the Setlist Selection which I am starting to work on this week. I should have this released by next week's update.


Thank you everyone for the feedback, bug reports, and continued support.

As always, keep jammin!-Frank, Restless Games

More from Tomo Jam!

Other announcements

All news
Game update2 Oct 2026v0.321.2 - Small Hotfix to fix stuck notes issueFixes · Fixed an issue where chords would sometimes get stuck and pile up · Disabled the "auto completion" of notes which was the cause of the above issue until a full fix can be implementedIn-game event27 Sep 2026v0.321 Better chords, timpani and steel drum rolls, heuristics changesChord changes When you land a note cleanly, it keeps ringing for as long as the song wrote it, instead of cutting off the moment you let go. Chord tones do the same. A piano chord can hold the long notes while the chart still shows the short, playable length - the shortest note in the stack - so you are not stuck holding a tail that was only there for the sound. Let go early and it still cuts.…In-game event14 Sep 2026v0.320 Big performance stabilization, and some new optionsSmoother Sessions This one is mostly under the hood: performance has been massively smoothed out in the Song Selection scene and hitches during gameplay should be reduced if not gone altogether on most machines. · Instrument Heat and note counts filling in on the grid should interrupt you less. · In-game, the first combo bump and the first hit sparks should land cleaner instead of hitching the…