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99Day Survival Guide DemoNews2026.4.30 【Bug Fixes & Updates】
Game update

2026.4.30 【Bug Fixes & Updates】

99Day Survival Guide Demo · published 30 Apr 2026, 12:34 UTC

All newsPlayers around this dateRead on Steam


April 30th Update Notes

  1. Fixed an issue where the "Dog King" boss in the Quarantine Zone could escape the combat boundary.

  2. Optimized performance issues causing lag with the "Explosive Eye Spider" – skills now cast more smoothly.

  3. Adjusted the visual brightness of the "Blade Slash" effect to prevent overexposure.

  4. All player characters now display a prominent red attack range indicator when attacking.

  5. Fixed projectile trajectory issues for certain ranged characters – it's now easier to hit enemies.

  6. Cards that increase attack distance now correctly apply their effect to all skills.

  7. Fixed an issue where a character could get stuck behind a tank when the tank fired.

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In-game event6 Sep 20265,000 Wishlists!5,000 Wishlists! Thank you so much for all your support! 99 Day Survival Guide has finally reached 5,000 wishlists on Steam ! A huge thank you to everyone who has played the game, added it to their wishlist, shared feedback, or told their friends about it. As an indie developer, this milestone really means a lot to me and gives me even more motivation to keep working on the game! The game will…In-game event31 Aug 2026August 31, 2026 — Game Update & Bug FixesAugust 31, 2026 — Game Update & Bug Fixes This update mainly improves mouse controls, adjusts several boss mechanics, and fixes a number of issues that could affect the gameplay experience. 🎮 Control Improvements · Mouse Sensitivity Optimization · The in-game mouse sensitivity now matches your computer's mouse settings. · You can now adjust your mouse sensitivity directly through your computer…In-game event7 Aug 2026Update|August 7, 2026 - Fixes & ImprovementsThis update focuses on bug fixes, system optimizations, and adjustments to various gameplay mechanics to provide an even better experience. Bug Fixes · Fixed an issue where monsters could spawn infinitely on the "Cross-Sea Bridge" map · Fixed an issue where higher difficulties could not be unlocked on the "Hospital" map · Fixed a mouse control issue when the inventory and card selection screens…