Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SethNewsGame Update 0.3.1.0
In-game event

Game Update 0.3.1.0

Seth · published 12 Sep 2025, 16:43 UTC

All newsPlayers around this dateRead on Steam

Game Update 0.3.1.0

Hello everyone! SETH gets a new update for the Brutal Indies Unleashed on Steam!

Before diving into the new changes, we wanted to take a quick moment to thank everyone who has been playing the game so far during the public playtests we organized, it was a lot of fun to see you all discover the game and giving feedback on how to improve it. While we spent the last few weeks focusing on polishing the experience for the Brutal Indies Unleashed, we can assure you that we have big things planned for SETH in the future, and we will share more details with you all really soon! (So please join the SETH Discord server if you wanna keep in touch with what is coming...!)The last playtest was full of dangers, and there are even more to come really soon!

Let's not waste any more time now and get right into the changes!✴️ ️Changes alongside this symbol means that they were made due to your feedback ! Thank you for helping us making Seth a better game !

Gameplay

  • ✴️ New upgrade : Some pots will turn golden and give money when broken! This should make the merchant more interesting in early runs.

  • The amount of Heka gained has been doubled, to be in line with future plans for progression.

  • ✴️ Increased the damage of Bastet's spell. It should now reliably oneshot some of the more squishy enemies to make up for the loss in radius.

  • Slightly reduced the radius of Ra's spell. The sun god's magic was completely overshadowing any other option.

  • ✴️ Moving Corpses will now rush the player if there is only two or three left in the entire map. This behavior will only happen if no other enemy type is still alive.

  • ✴️ The player will no longer dash towards an enemy if they're already in range to melee them.

  • The miniboss has received improved attack patterns to prove a bit more of a challenge.

  • ✴️ Knife wielding demons (the ones that still lack a model) can no longer be stunned with a melee attack, making them threatening again.

  • All the Akh enemies should now pause for a bit longer after teleporting.

Art & Visuals

  • The Hub has been reworked! It is now faster to traverse, and all its features are more easily seen for new players. No more missing that upgrade altar!

  • Enemies are completely dismembered when they die from an explosion.

  • Visual redesign of Anubis in dialogues

  • All maps have gotten upgraded visual ambiance to better fit the visual quality we're aiming for.

  • Added a slight fresnel on all enemies to make them stand out more against the environment

  • Upgraded the visuals of health powerups, to better reflect what their in-lore role will be!

Audio

  • New SFX have been added along with some assets

  • Moving Corpses have received completely new SFX

  • Moving Corpses now have footsteps again. No more creeping up on you!

  • Fixed merchant maps not having environmental sounds

  • Fixed health items having incorrect sounds. They should now match their new model

  • ✴️ Edited Ra's Spell SFX to make it slightly different from the dash

  • Added SFX to Ra's Melee power

Fixes, Performance & Others

  • Improved performances, the game should run smoother than it did previously. Congrats to the art team for making it happen!

  • Many, MANY bugs have been fixed. Thank you everyone for being quick to report them!

  • The interaction radius of many items is now slightly bigger to make it simpler to grab your rewards.

  • ✴️ Controller vibrations are now disabled if the last detected input is from mouse&keyboard

  • ✴️ Added an option to separate the sensitivity for the X and Y axis.

  • ✴️ New accessibility setting : Deactivate all camera shake.

  • ✴️ The game will now auto-detect the correct language at launch. No more shall french be enforced to everyone!

  • Fixed many localization errors. Thank you once again for bringing them to our attention!

More from Seth

Other announcements

All news
In-game event16 Apr 2026Difficulty & stability updateWe’ve listened to your feedback and adjusted the difficulty curve: there are more enemies, especially in the second biome, and the bosses are tougher! This update also includes a few bug fixes: - Changing the melee and reload key bindings affects certain actions in the menus, which in some cases may prevent you from deleting your save files - Out-of-bounds issues on some maps - Enemies spawning…Game update10 Apr 2026Update 1.0.1.0Thank you all for the launch of SETH. We’re delighted to see you’ve turned up! We’ve mainly been working on fixing the first bugs that have been reported: · Some enemy spawns occur off-map · In rare cases, Apophis does not trigger his second phase · Key icons do not update when closing menus · It is possible to go out of bounds in some maps · Collision bug on certain staircases · Anubis’s abili…Community3 Apr 2026SETH is verified on Steam Deck!We're really proud to offer you a high-quality experience on Steam Deck, both in terms of performance and readability.