Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RespriteNewsResprite DA v1.27.0 Change log
In-game event

Resprite DA v1.27.0 Change log

Resprite · published 12 Sep 2025, 03:23 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,

This update brings new features, improved tools and shortcuts, and important fixes to make your workflow smoother and more reliable.

- Added: Memo window, allowing you to add notes to files

- Added: Author Profile settings

(Settings -> Author Profile. New files will automatically have author information added after enable this)

- Added: Sprite Info dialog, allowing you to view file information, including creation time, edit time, etc.

(Menu -> Sprite -> Sprite Info)

- Optimization: Scrollable color palette window

- Optimization: Added additional dither patterns

- Optimization: Bucket fill and Magic wand tools now support referencing all layers

(The "Ref All" checkbox in option bar)

- Optimization: Added a shortcut for "Canvas Size" (C)

- Optimization: Added a shortcut for toggling layer "Clipping Mask" (Ctrl+Alt+G)

- Optimization: Added a shortcut for "Layer Properties" (F2)

- Optimization: Added a shortcut for "Frame Properties" (P)

- Optimization: Added a shortcut for "Delete Frame" (F6)

- Optimization: Added a shortcut for "Toggle Layer Visibility" (Shift+X)

- Improvement: Added a shortcut for "Expand/Collapse Layer Group" (Shift+E)

- Improvement: Added a shortcut item for "Merge Layers Down"

(This doesn't have a default shortcut, but you can set one.)

- Improvement: Added a shortcut for "Duplicate Layer" (Ctrl+J)

- Improvement: Added a shortcut for "Save All" (Ctrl+Alt+S)

- Improvement: Insert text dialog's parameters are now retained between sessions

- Improvement: Previews of inserted text are now always displayed in their original proportions and support bidirectional scrolling

- Improvement: New sprite, Sprite resize, and canvas resize dialog now support Enter to confirm

- Improvement: Maintains the relative position of the Symmetry tool and content when resizing the canvas

- Improvement: Restores the previous window position and size when opening the app on desktop

- Improvement: When selecting a layer from the canvas, the timeline will scroll to the visible position of the layer

- Improvement: Inserted text and images are now prioritized within the visible area of canvas

- Improvement: Insert text to support character spacing, line spacing and vertical arrangement

- Changed: Slider bar value color now uses the button's pressed background color instead of the main panel background color

(This allows for differentiation even when the button background color matches the main panel background color)

- Fix: Starting playback within a drawing tool session could cause unresponsiveness

- Fix: Resolve some incorrect command strings

- Fix: Addressed an issue where the interface could reset when disconnecting the keyboard on Android devices

- Fix: Autosave could sometimes cause unresponsiveness when the timing conflicted with structural operations like deleting frames

- Fix: Fixed the issue where the Insert Text dialog box could be opened via shortcut keys even when no file was open

Switch to the beta branch to participate in testing. You can join our Discord to report bugs and submit feature requests. Thanks.

More from Resprite

Other announcements

All news
In-game event4 Sep 2026Resprite DA v1.32.1: Inherited Cells Tween, Symmetry-Aware Selections & SharpenResprite DA v1.32.1 expands animation and batch editing across the timeline. You can transform or paste content across multiple cells, animate inherited-cell position and opacity, and import images or sequences as new layers. The update also adds a Sharpen filter, Bead Pattern watermarks and color-difference checks, more flexible Sprite Sheet exports, floating top bars, and a set of drawing, fi…In-game event1 Aug 2026Resprite DA v1.32.0: Tilemap Layers, Tiled Import/Export & Terrain PaintingResprite DA v1.32.0 is centered on a new tilemap workflow. You can now build maps with Rectangular, Isometric Diamond, and Hexagon Tilemap Layers, manage document tilesets, exchange .tmx and .tsx files with Tiled, paint terrain rules, edit linked tileset images, and use tile animation. Tilemap Layers and Tilesets New: Added support for Rectangular, Isometric Diamond, and Hexagon Tilemap Layers.…In-game event18 May 2026Resprite DA v1.31.1: Layer Styles, Eyedropper Loupe & Isometric tiled modeResprite DA v1.31.1 brings several practical workflow upgrades to desktop and Android: non-destructive Layer Styles, a clearer eyedropper loupe, more flexible Tiled Mode previews, faster selection-to-layer commands, and palette improvements for material colour ramps. It also refines reopening recent work after restart, reference image preferences, timeline visibility control, and several Window…