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Beyond the StormNewsMerry X-mas, and a happy new year!
Steam news

Merry X-mas, and a happy new year!

Beyond the Storm · published 16 Dec 2022, 14:45 UTC

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Hi everyone, Leandro here!

I think that maybe I've been thanking you all a little too much, but I NEED to do that. You know, develop games is hard, developing games in Brazil is harder, and developing games alone is the hardest. And still, receiving good reviews like the ones I've been receiving (either online or in person, as it was in Brazil Game Show) it's incredible, so I *must* say: OBRIGADO!

(And don't forget to leave a review! They warm my little dev heart! ♥)

I know that Beyond the Storm isn't the *perfect* game, and some of you by now are wondering if the game is dead since there were not updates. The answer is: No, it's not!

What is happening is, actually, a lot of things in the real world: I still have one year to get my master's degree, while I'm working full time, working also on weekends and taking care of my family. This all, mixed up, gives me little or no available time (and energy) to work on the game, but I have a lot of things still planned on it.

All feedback is very much appreciated, and I've been organising it to make a roadmap. Unfortunately, I can't say too much about dates, all I can say is that I have these things planned:

  • QoL options: screen shaking, mouse reticle color, color modes
  • QoL improvements: game completion percentage, indicators for unplayed levels, "next planet" and datacubes read, movement velocity preview on menu
  • Code improvements: Removing unnecessary/refactoring things that consumes a lot of CPU and RAM (the little sinewaves on top-left, for example. That consumes A LOT of RAM, can you believe it?)
  • Difficulty options before starting a new game
  • Shader improvements: it was planned before the launch (but scrapped since they slowed down the whole game, even with a RTX 3050), along with a "Retro mode"
  • D-E-S-T-R-U-C-T
  • Arcade mode: Collecting powerups mid game, linear progression
  • Boss-rush mode (woo!)
  • Adrenaline mode: Like arcade mode, but with permadeath, no mid-levels menus and persistent ship statuses between levels (you WILL need to repair your cells mid-flight, because of the damages on the previous level!)
  • More levels, more content, more quests, more planets, more stations, more more: Because why not?
  • More bugs: Hey, no dev wants bugs but they still manages to show up so, I'm pre-assuring that there will be bugs.

So, let's chat about the HUGE future that Beyond the Storm still has! If you prefer, join the LeandroGabriel.net discord: https://discord.gg/aax5VrRBPp (Unfortunately I don't have coffee and cookies for visitors, money is short, be sure to bring pizza bois)

More from Beyond the Storm

Other announcements

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Game update27 Sep 2025Reminder: Beyond the Storm will be free!Hello everyone, Leandro here! Just dropping a quick announcement to remind you that Beyond the Storm will become free next week—on October 3rd ! Once again, I want to thank everyone who purchased the game during this time. As a token of appreciation, I’ll be releasing a small update exclusively for those who bought the game. It’s a minor visual enhancement—a little gift—but it’s meant to recogn…Community29 Aug 2025It's time to move forward!--- RECEIVING BROADCAST FLUX-LETTER --- Hello, everyone! On October 3rd, Beyond the Storm will celebrate its 3rd anniversary since launch. To mark this meaningful date, I’ve decided to make the game permanently free on Steam . This choice is not just symbolic — it carries a deep sense of gratitude, closure, and renewal. Beyond the Storm was born from an old dream, fueled by years of passion for…Game update4 Oct 2023Update 0.9.0.1 - Squashing a small bug with a four-legged contraptionJust a small update, which fixes a crash after defeating the Sector B boss on Vulom IV