Hello, inspectors! It has been a while since our last update, but today we have great news. Development is in full swing, and the release of the demo version is just around the corner. Now is the perfect time to join our community and wishlist the game!
In this major update, we have completely re-imagined the game's core. Here are the key changes waiting for you at your workstation:
New Visual Style: We moved away from the old art style, which felt too bright and colorful for a dystopia. Now, the distribution center is dominated by pale, dull colors and natural light sources. We did everything we could to strip this place of any signs of life.
Upgraded Terminals: The work computers are now much better and more intuitive. We added the long-awaited "Submit" button, and the interface now features tabs, expanding the amount of data you can process. On top of that, we fixed the input logic: the cursor now automatically focuses at the end of the text line, saving you from extra clicks.
Automatic Scales: Forget the confusion with multiple small weights. To save your precious seconds, we installed new scales. Now you just need to drop a package onto the platform, and the weight number will pop up on its own.
Pneumatic Tubes Over Buttons: The dispatch mechanics have become much more tactile. No more boring buttons - now you literally shove the package straight into the pneumatic tube for further sorting by the System.
Your main enemy remains the same - the System itself. But the goals have changed, and the dangers are far more serious. Get ready: you will have to double-check everything, make mistakes multiple times, and rush even more often. Clock's ticking!