
Six months ago I put a bomb into a table hockey game to find out what it does to a room full of people. The short answer: for the last five seconds of every fuse, nobody in that room cares about the score. The long answer is that Atomic Hockey has a Steam page as of today. It says "1 to 12 people on one screen" on it, so here's how that got tested.
The hardest part so far wasn't the bomb, though. The hardest part was getting that many people into one room to play the game with me. And that's the one thing I had to test! In the end a family get-together came up at a shared cottage. I have a big family and all of them like games, so one evening I asked, very nervously, whether they'd try it with me. Most of them said yes.
We ended up playing three evenings. On the third one I wanted to go to bed and they talked me out of it. The game hasn't had a better review yet.
I came home with a long list of changes and went straight to work on it. One of the small ones: the goals are now painted in team colours. Take the Swap power-up, trade places with the other team's goalie, and without coloured goals nobody in the room knows which net they're shooting at. Including me.
Anyway: later in September I'm opening a Playtest here on Steam. And I've promised myself to test the game on a much bigger crowd this time. I'll post here the moment it opens. Be there.
Don't hold the bomb,
Filip