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Evitania Online - Idle RPGNewsUpdate 0.319.2
Game update

Update 0.319.2

Evitania Online - Idle RPG · published 17 Sep 2026, 18:25 UTC

All newsPlayers around this dateRead on Steam

Dungeons

  • Daily dungeon keys now stack on top of what you already have instead of just topping you up, with a cap of 20 keys. Keys from purchases can still push you above the cap.
  • Victory cards now show only the loot the server actually handed out, so a party mate who had no key left shows nothing instead of loot he never received.
  • Party members now show their guild tag and emblem inside a run.
  • The 'hide other players' setting no longer empties a dungeon run - your party stays visible while the run owns the screen.
  • If your connection drops while searching solo, the search now continues on the same timer once you are back instead of counting up forever behind a disabled run button.
  • Leaving the victory screen no longer throws you back into the matchmaker. Searching is now always started by the Find button.
  • Matchmaking is faster: a full group no longer waits up to 15 extra seconds after the last ticket lands.
  • The dungeon now fights on a single lane, with wave sizes adjusted so the room still holds the same 102 monsters.
  • The side menu Events button and the dungeon Shop button now carry a notification dot when you have keys left or an affordable headline vendor lot is in stock. Pending payouts from earlier runs are also picked up at startup.

Guilds

  • Guild emblems now appear in the weekly standings, matching the guild card, lobby and roster.
  • A guild that has never picked an icon now shows a default sword emblem instead of an empty slot.
  • The roster now shows today's contribution, and a new switch lets you look back at the week that just ended. Last week stays greyed out until a full week has been archived.
  • A brand new guild's activity bar now counts its first twenty members instead of sitting under a flat ceiling.
  • Lone wolves now have their own weekly gathering targets for wood and ore.
  • Lone Wolf status now lives on the server.

Social & Accounts

  • Friends and the guild roster now show your account name, with the hero you are currently playing listed beside it in angle brackets. Players who never picked an account name look exactly as before.
  • The account window lets you set your account name.

UI & Quality of Life

  • Locked side menu and bottom bar buttons are now greyed out with a padlock and a badge naming what unlocks them, instead of disappearing entirely.
  • Guild tag icon size reduced a bit.
More from Evitania Online - Idle RPG

Other announcements

All news
Game update24 Sep 2026Update 0.319.4Achievements · Your in-game achievements now sync to Steam so unlocking them in Evitania also unlocks them on your platform profile. UI · Reworked layout scaling for large screens: the interface keeps its proportions and respects notches and cutouts instead of stretching or getting cut off. · Level scenes have a wider layout so ultra-wide and large displays show more of the world rather than em…In-game event16 Sep 2026Party Dungeons UpdateUpdate 0.319.1 Party Dungeons · Party dungeons are here as the current running event: enter through the portal in town or the Events button once your character reaches level 50. · Four dungeons gated at character levels 50, 80, 100 and 110, each with its own monster stats and payout. · Queue alone or with your party through matchmaking. · Dungeon keys are a balance that tops up each day. Enteri…Community11 Sep 2026Party Dungeons launch on September 16Team up with other players, enter limited-time dungeons, defeat enemies, and earn event rewards.