
Hello!
Thank you all for trying the new update and for all the feedback! This update is mostly focused on balance improvements and smaller changes.
QoL & systems:
Fuller emblem tooltips in inventory; clearer single-emblem flow
Knockback more consistent, with VFX
Ruby shop rare unit purchase split: 5 to unlock (gold shop, 5% chance), 10 to buy; unlocked units return in later ruby shops
Hard:
War Chest rematch can reroll the encounter
Slightly lower enemy attack scaling
Balance (highlights):
Knight and several melee/subclass kits buffed (Dreadknight, Reaper, Ruin, Berserker, Duelist, Suppressor, Impaler, Guard, Militia, Levy)
Marksman Opening 1× → 2×
Emblem tweaks across Thorns, Rain of Steel, Long Pierce, Wrath, Giant Slayer, Steadfast, Smoke Bomb, Stun, Execute; new heal CDR emblem
Fixes:
Windows resize bug and other small fixes
Full notes below:
Show full stats on emblem tooltips in the inventory
Improved the single-emblem flow so it is clearer and easier to use
Knockback rework: more consistent knockback, plus knockback VFX
Future Fuse shop icon when you own a matching T1
5 rubies to unlock a unit’s shop slot in the gold shop (5% chance to appear)
10 rubies to buy the unit
Once unlocked, that same unit can appear in the next ruby shop
Fixed a Windows window resize bug
Other small fixes
War Chest rematch can now reroll the encounter
Slightly reduced enemy attack scaling
Armor 17 → 15
Push
now includes a knockback ability
Militia
Drill: +5% damage reduction per hit taken (max 10)
Levy
+2% attack per body
+2% damage reduction per body
Armor 15 → 20
HP 350 → 400
Dreadknight
Battle stacks: +5% attack and +5% attack speed per kill (max 10)
+5% crit
+20 damage
Reaper
+20% lifesteal
Ruin
+20 damage
+0.02 crit
+50 HP
+10 attack
+0.05 evasion
Frenzy
Axe Spin: +0.2% damage
+5% evasion
Blood
+5 armor
Attack speed 1.2 → 1.3
−30 damage
Battle stacks now +0.5% attack speed and +0.5% attack per stack
+10% evasion
Riposte:
+5% crit per hit (max 10 stacks)
Fencer:
+10% attack per hit (max 10 stacks)
Removed attack speed nerf (0.7 → 1.0)
Damage 10 → 35
Impale is now true damage
Impale DoT 20 → 35
Bleed:
DoT tick 10 → 35
Relentless:
Armor shred 25 (1 stack)
Opening: bonus attack 1× → 2×
Removed many attack-based emblems from the Guardian pool
Thorns: damage 10 → 15;
Rain of Steel : attack speed 1.2 → 0.9
Long Pierce: pierce length +50
Wrath: +0.04 attack per hit (max 10 stacks)
Giant Slayer: 0.04 → 0.05 of target HP as damage
Steadfast: +0.2 HP
Smoke Bomb: +0.1 evasion
Stun: stun duration +1 second
Execute: +0.05 HP range
Cooldown reduction for single-target heal: −0.3 cooldown, +1.1 ability power