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Escape the HouseNewsPatch Notes 1.06
Game update

Patch Notes 1.06

Escape the House · published 14 Aug 2026, 17:40 UTC · build 24737805

All newsPlayers around this dateRead on Steam

New Features:

New Gameplay Mechanic - Refueling: Now you need to manually deliver the gas can to the generator, place it in the refueling area, and wait for it to finish.

New Gameplay Mechanic - Traps: Granny has learned to set bear traps while patrolling the map.

New Puzzles: New interesting riddles and tasks have been added, necessary for a successful escape from the house.

Steam Achievements: Nine unique achievements have been added for the most attentive, dexterous, and hardcore players.

Voiceover Localization: Full Russian and Japanese voiceovers have been added.

Improvements and AI:

Granny's AI has been improved: Her intelligence has undergone numerous improvements—she is now even more dangerous, cunning, and more responsive to player actions. Atmospheric Sounds: Added eerie sound effects for traps (alarming music while trapped, sounds of setting and releasing), as well as a unique animation for Granny setting traps.

Fixes:

A ton of fixes and tweaks: Numerous minor bugs have been fixed, optimization has been improved, and issues with physics, collisions, and random item spawns have been addressed.

More from Escape the House

Other announcements

All news
Game update9 Sep 2026Update v1.07- Fixed Granny's AI - Added a hint when attempting to open a frozen lock - Added a glow effect to the car key - Fixed the bolt cutters' spawn point - Fixed materialsGame update3 Aug 2026Update 1.03Artificial Intelligence (AI) - Navigation and movement improvements: - Reworked the path estimation system between floors. AI no longer gets stuck on the first floor when attempting to "pull" towards noise or patrol points in the basement. - Fixed an issue where AI would get stuck under ceilings or floors when attempting to reach points of interest that were too high to be reached. - Sound sour…