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Guardian HeartNewsChangelog v1.12 (Hotfix)
Game update

Changelog v1.12 (Hotfix)

Guardian Heart · published 12 Aug 2026, 08:25 UTC

All newsPlayers around this dateRead on Steam

1.Fixed: Critical bug where Sacred Beast attack percentage could infinitely inflate.2.Fixed: Reroll button still showing as clickable after upgrading the World Tree and deducting tree points.3.Adjusted the Orc race "Beastlord" trait: no longer gains Critical Rate and Critical Damage based on the number of enemies within range; now gains Critical Rate based on the number of allies within range instead.Guardians, please note: The permanent leaderboard will be cleared within 1 hour after the update goes live!

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Game update19 Aug 2026V1.30 Update Notes◆ Update Highlights 1.Orc Race: Hero Artwork Revamped 2.Four-Race Games · Demon Race: Beast Duel Is Now Live ◆ Encountering any issues in-game (bugs, lag, balance suggestions)? Feel free to leave a comment below — I'll get to them as soon as possible. ◆ Enjoying the game? A positive review on the store page would mean the world to an indie developer! Thank you to every Guardian for your support…Game update16 Aug 2026Guardian's Heart V1.22 — Update Notes1.Permanent Leaderboard Race Tabs — The permanent leaderboard now has race-specific tabs (Human / Elf / Orc / Spellkin), each recording rankings for that race only 2.Fixed Wind Maiden & Thunder Emperor adjacency bonus display — the covenant bonus text no longer shows incorrectly on nearby units 3.Fixed Mana Core name display when synthesized via Advanced Synthesis in the recruit phase — element…Game update15 Aug 2026Guardian's Heart V1.21 — Update NotesBalance Adjustments Spellkin: Thunder Emperor / Wind Maiden — optimization adjustments Sky Envoy — skill cooldown floor added to prevent spamming from cooldown reduction High-tier summoner entry summon counts increased: Abyss Caller 2/3/3 Summon Sage 2/3/3 Pact Saint 1/2/3 Void Witch 3/4/5