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LandoniaNewsSeveral Updates
In-game event

Several Updates

Landonia · published 2 Aug 2026, 03:32 UTC · build 24515288

All newsPlayers around this dateRead on Steam

Bugs

-Fixed bug that resulted in Friendly Fire on NPCs that player intended to talk to

Gameplay/QoL

-"Southern Hills" area revamped, to appear more clear than prior with regards to navigation and overall aesthetics

-Minor changes to "Kettorek Forest" area to help make some locations to avoid early-on more clear

-Eating Food in inventory screen made clearer when manually done, auto-eat for whole party still exists however for QoL

-Remapped Interaction defaults for QoL improvement. Rebind in Settings remain available

More from Landonia

Other announcements

All news
In-game event23 Aug 2026Sounds and other updatesGraphics/Sound -Multi-hits with melee now play sounds multiple times to match the combat Gameplay and QoL -default last target will be the next character’s default target in turn-based mode -fixed bug that resulted in continuously zig-zagging movements of the prior player character during turn-based mode. Characters will stay in their spot when their turn ends -Increased HP of Imperial Steed (r…Major update13 Aug 2026Many UpdatesThanks to whomever is playing the game and giving it a chance. I've made many changes with this update but haven't fully tested it so bugs may exist. I will continue to squash those if I encounter any. Any feedback appreciated as usual. Gameplay -Poison now has a Stamina (SP) DoT as well as its prior HP DoT -Frost now affects Init (AP regen) as well as its prior reduction of Move Speed -Engulf…In-game event28 Jul 2026More UI/UX updatesTried to clean up and improve more UI/UX. Let me know if you run into bugs!